/**********************************************************
RunUO 2.0 AoV C# script file
Official Age of Valor Script :: www.uovalor.com
Last modified by 
Filepath: scripts\Engines\Quests\Emino's Undertaking\Mobiles\Emino.cs
Lines of code: 189
***********************************************************/


using System;
using Server;
using Server.Mobiles;
using Server.Gumps;
using Server.Items;

namespace Server.Engines.Quests.Ninja
{
	public class Emino : BaseQuester
	{
		[Constructable]
		public Emino() : base( "the Notorious" )
		{
		}

		public override void InitBody()
		{
			InitStats( 100, 100, 25 );

			Hue = 0x83FE;

			Female = false;
			Body = 0x190;
			Name = "Daimyo Emino";
		}

		public override void InitOutfit()
		{
			HairItemID = 0x203B;
			HairHue = 0x901;

			AddItem( new MaleKimono() );
			AddItem( new SamuraiTabi() );
			AddItem( new Bandana() );

			AddItem( new PlateHaidate() );
			AddItem( new PlateDo() );
			AddItem( new PlateHiroSode() );

			Nunchaku nunchaku = new Nunchaku();
			nunchaku.Movable = false;
			AddItem( nunchaku );
		}

		public override int GetAutoTalkRange( PlayerMobile pm )
		{
			return 2;
		}

		public override int TalkNumber{ get	{ return -1; } }

		public override void OnTalk( PlayerMobile player, bool contextMenu )
		{
			QuestSystem qs = player.Quest;

			if ( qs is EminosUndertakingQuest )
			{
				if ( EminosUndertakingQuest.HasLostNoteForZoel( player ) )
				{
					Item note = new NoteForZoel();

					if ( player.PlaceInBackpack( note ) )
					{
						qs.AddConversation( new LostNoteConversation() );
					}
					else
					{
						note.Delete();
						player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest.  Come back here when you have more space in your inventory.
					}
				}
				else if ( EminosUndertakingQuest.HasLostEminosKatana( player ) )
				{
					qs.AddConversation( new LostSwordConversation() );
				}
				else
				{
					QuestObjective obj = qs.FindObjective( typeof( FindEminoBeginObjective ) );

					if ( obj != null && !obj.Completed )
					{
						obj.Complete();
					}
					else
					{
						obj = qs.FindObjective( typeof( UseTeleporterObjective ) );

						if ( obj != null && !obj.Completed )
						{
							Item note = new NoteForZoel();

							if ( player.PlaceInBackpack( note ) )
							{
								obj.Complete();

								player.AddToBackpack( new LeatherNinjaPants() );
								player.AddToBackpack( new LeatherNinjaMitts() );
							}
							else
							{
								note.Delete();
								player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest.  Come back here when you have more space in your inventory.
							}
						}
						else
						{
							obj = qs.FindObjective( typeof( ReturnFromInnObjective ) );

							if ( obj != null && !obj.Completed )
							{
								Container cont = GetNewContainer();

								for ( int i = 0; i < 10; i++ )
									cont.DropItem( new LesserHealPotion() );

								cont.DropItem( new LeatherNinjaHood() );
								cont.DropItem( new LeatherNinjaJacket() );

								if ( player.PlaceInBackpack( cont ) )
								{
									obj.Complete();
								}
								else
								{
									cont.Delete();
									player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest.  Come back here when you have more space in your inventory.
								}
							}
							else
							{
								if ( qs.IsObjectiveInProgress( typeof( SlayHenchmenObjective ) ) )
								{
									qs.AddConversation( new ContinueSlayHenchmenConversation() );
								}
								else
								{
									obj = qs.FindObjective( typeof( GiveEminoSwordObjective ) );

									if ( obj != null && !obj.Completed )
									{
										Item katana = null;

										if ( player.Backpack != null )
											katana = player.Backpack.FindItemByType( typeof( EminosKatana ) );

										if ( katana != null )
										{
											bool stolenTreasure = false;

											HallwayWalkObjective walk = qs.FindObjective( typeof( HallwayWalkObjective ) ) as HallwayWalkObjective;
											if ( walk != null )
												stolenTreasure = walk.StolenTreasure;

											Kama kama = new Kama();

											if ( stolenTreasure )
												BaseRunicTool.ApplyAttributesTo( kama, 1, 10, 20 );
											else
												BaseRunicTool.ApplyAttributesTo( kama, 1, 10, 30 );

											if ( player.PlaceInBackpack( kama ) )
											{
												katana.Delete();
												obj.Complete();

												if ( stolenTreasure )
													qs.AddConversation( new EarnLessGiftsConversation() );
												else
													qs.AddConversation( new EarnGiftsConversation() );
											}
											else
											{
												kama.Delete();
												player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest.  Come back here when you have more space in your inventory.
											}
										}
									}
								}
							}
						}
					}
				}
			}
		}

		public override void OnMovement( Mobile m, Point3D oldLocation )
		{
			base.OnMovement( m, oldLocation );

			if ( !m.Frozen && !m.Alive && InRange( m, 4 ) && !InRange( oldLocation, 4 ) && InLOS( m ) )
			{
				if ( m.Map == null || !m.Map.CanFit( m.Location, 16, false, false ) )
				{
					m.SendLocalizedMessage( 502391 ); // Thou can not be resurrected there!
				}
				else
				{
					Direction = GetDirectionTo( m );

					m.PlaySound( 0x214 );
					m.FixedEffect( 0x376A, 10, 16 );

					m.CloseGump( typeof( ResurrectGump ) );
					m.SendGump( new ResurrectGump( m, ResurrectMessage.Healer ) );
				}
			}
		}

		public Emino( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}
}