/**********************************************************
RunUO 2.0 AoV C# script file
Official Age of Valor Script :: www.uovalor.com
Last modified by 
Filepath: scripts\_custom\engines\ML Peerless + misc areas\Dreadhorn\Custom Rare Drops\DreadRevenge.cs
Lines of code: 41
***********************************************************/


using System;
using Server;

namespace Server.Items

{
              
        public class DreadRevenge : Kryss
              {
        public override int InitMinHits{ get{ return 255; } }
		public override int InitMaxHits{ get{ return 255; } }
		public override int LabelNumber{ get{ return 1072092; } } 
		
                      [Constructable]
                      public DreadRevenge() 
                      {
                                        Weight = 1;
                                        Hue = 2210;
			                            Attributes.AttackChance = 15;
									    WeaponAttributes.HitPoisonArea = 30;
                                        Attributes.WeaponDamage = 50;
                                        Attributes.WeaponSpeed = 50;
              
                                    	SkillBonuses.SetValues( 0, SkillName.Fencing, 20.0 );
			
			AosElementDamages.Physical=0;
			AosElementDamages.Fire=0;
			AosElementDamages.Cold=0;
			AosElementDamages.Poison=100;
			AosElementDamages.Energy=0;
			AosElementDamages.Chaos=0;			
			
			}
			

              
                      public DreadRevenge( Serial serial ) : base( serial )  
                                    {
                                    }
              
                      public override void Serialize( GenericWriter writer )
                                    {
                                                      base.Serialize( writer );
              
                                                      writer.Write( (int) 0 );
                                    }
              
                      public override void Deserialize(GenericReader reader)
                                    {
                                                      base.Deserialize( reader );
                            
                                                      int version = reader.ReadInt();
                                    }
                  }
}
