/**********************************************************
RunUO AoV C# script file
Official Age of Valor Script :: www.uovalor.com
Last modified by Red Squirrel on Feb-12-2011 07:52:57pm
Filepath: scripts\_custom\mlpackage\Items\Food\EnchantedApple.cs
Lines of code: 69

Description: 

***********************************************************/


using System;
using Server;
using Server.Spells;
using Server.Spells.Necromancy;
using Server.Spells.First;
using Server.Spells.Second;
using Server.Spells.Fourth;
using Server.Spells.Fifth;

namespace Server.Items
{
	public class EnchantedApple : BaseMagicalFood
	{
		public override MagicalFood FoodID{ get{ return MagicalFood.EnchantedApple; } }
		public override TimeSpan Cooldown{ get{ return TimeSpan.FromMinutes( 2 ); } }
		public override int EatMessage{ get{ return 1074846; } } // A tasty bite of the enchanted apple lifts all curses from your soul.
		
		[Constructable]
		public EnchantedApple() : base( 0x2FD8 )
		{
			Weight = 1.0;
			Hue = 0x488;
		}
	
		public EnchantedApple( Serial serial ) : base( serial )
		{
		}
		
		public override bool Eat( Mobile from )
		{
			if ( base.Eat( from ) )
			{
				from.PlaySound( 0xF6 );
				from.PlaySound( 0x1F7 );
				from.FixedParticles( 0x3709, 1, 30, 9963, 13, 3, EffectLayer.Head );

				IEntity mfrom = new Entity( Serial.Zero, new Point3D( from.X, from.Y, from.Z - 10 ), from.Map );
				IEntity mto = new Entity( Serial.Zero, new Point3D( from.X, from.Y, from.Z + 50 ), from.Map );
				Effects.SendMovingParticles( mfrom, mto, 0x2255, 1, 0, false, false, 13, 3, 9501, 1, 0, EffectLayer.Head, 0x100 );

				StatMod mod;

				mod = from.GetStatMod( "[Magic] Str Offset" );
				if ( mod != null && mod.Offset < 0 )
					from.RemoveStatMod( "[Magic] Str Offset" );

				mod = from.GetStatMod( "[Magic] Dex Offset" );
				if ( mod != null && mod.Offset < 0 )
					from.RemoveStatMod( "[Magic] Dex Offset" );

				mod = from.GetStatMod( "[Magic] Int Offset" );
				if ( mod != null && mod.Offset < 0 )
					from.RemoveStatMod( "[Magic] Int Offset" );

				from.Paralyzed = false;

				EvilOmenSpell.CheckEffect( from );
				StrangleSpell.RemoveCurse( from );
				CorpseSkinSpell.RemoveCurse( from );
				CurseSpell.RemoveEffect( from );

				BuffInfo.RemoveBuff( from, BuffIcon.Clumsy );
				BuffInfo.RemoveBuff( from, BuffIcon.FeebleMind );
				BuffInfo.RemoveBuff( from, BuffIcon.Weaken );
				BuffInfo.RemoveBuff( from, BuffIcon.MassCurse );	
				
				return true;
			}
			
			return false;
		}
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}
		
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}
}