/**********************************************************
RunUO 2.0 AoV C# script file
Official Age of Valor Script :: www.uovalor.com
Last modified by 
Filepath: scripts\Mobiles\Vendors\NPC\CustomHairstylist.cs
Lines of code: 487
***********************************************************/


using System;
using System.Collections;
using Server;
using Server.Items;
using Server.Gumps;
using Server.Network;

namespace Server.Mobiles
{
	public class CustomHairstylist : BaseVendor
	{
		private ArrayList m_SBInfos = new ArrayList();
		protected override ArrayList SBInfos{ get { return m_SBInfos; } }

		public override bool ClickTitle{ get{ return false; } }

		public override bool IsActiveBuyer{ get{ return false; } }
		public override bool IsActiveSeller{ get{ return true; } }

		public override bool OnBuyItems( Mobile buyer, ArrayList list )
		{
			return false;
		}

		public static readonly object From = new object();
		public static readonly object Vendor = new object();
		public static readonly object Price = new object();

		private static HairstylistBuyInfo[] m_SellList = new HairstylistBuyInfo[]
			{
				new HairstylistBuyInfo( 1018357, 50000, false, typeof( ChangeHairstyleGump ), new object[]
					{ From, Vendor, Price, false, ChangeHairstyleEntry.HairEntries } ),
				new HairstylistBuyInfo( 1018358, 50000, true, typeof( ChangeHairstyleGump ), new object[]
					{ From, Vendor, Price, true, ChangeHairstyleEntry.BeardEntries } ),
				new HairstylistBuyInfo( 1018359, 50, false, typeof( ChangeHairHueGump ), new object[]
					{ From, Vendor, Price, true, true, ChangeHairHueEntry.RegularEntries } ),
				new HairstylistBuyInfo( 1018360, 500000, false, typeof( ChangeHairHueGump ), new object[]
					{ From, Vendor, Price, true, true, ChangeHairHueEntry.BrightEntries } ),
				new HairstylistBuyInfo( 1018361, 30000, false, typeof( ChangeHairHueGump ), new object[]
					{ From, Vendor, Price, true, false, ChangeHairHueEntry.RegularEntries } ),
				new HairstylistBuyInfo( 1018362, 30000, true, typeof( ChangeHairHueGump ), new object[]
					{ From, Vendor, Price, false, true, ChangeHairHueEntry.RegularEntries } ),
				new HairstylistBuyInfo( 1018363, 500000, false, typeof( ChangeHairHueGump ), new object[]
					{ From, Vendor, Price, true, false, ChangeHairHueEntry.BrightEntries } ),
				new HairstylistBuyInfo( 1018364, 500000, true, typeof( ChangeHairHueGump ), new object[]
					{ From, Vendor, Price, false, true, ChangeHairHueEntry.BrightEntries } )
			};

		public override void VendorBuy( Mobile from )
		{
			from.SendGump( new HairstylistBuyGump( from, this, m_SellList ) );
		}

		[Constructable]
		public CustomHairstylist() : base( "the hairstylist" )
		{
		}

		public override int GetHairHue()
		{
			return RandomBrightHue();
		}

		public override VendorShoeType ShoeType
		{
			get{ return Utility.RandomBool() ? VendorShoeType.Shoes : VendorShoeType.Sandals; }
		}

		public override void InitOutfit()
		{
			base.InitOutfit();

			AddItem( new Server.Items.Robe( Utility.RandomPinkHue() ) );
		}

		public override void InitSBInfo()
		{
		}

		public CustomHairstylist( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	public class HairstylistBuyInfo
	{
		private int m_Title;
		private string m_TitleString;
		private int m_Price;
		private bool m_FacialHair;
		private Type m_GumpType;
		private object[] m_GumpArgs;

		public int Title{ get{ return m_Title; } }
		public string TitleString{ get{ return m_TitleString; } }
		public int Price{ get{ return m_Price; } }
		public bool FacialHair{ get{ return m_FacialHair; } }
		public Type GumpType{ get{ return m_GumpType; } }
		public object[] GumpArgs{ get{ return m_GumpArgs; } }

		public HairstylistBuyInfo( int title, int price, bool facialHair, Type gumpType, object[] args )
		{
			m_Title = title;
			m_Price = price;
			m_FacialHair = facialHair;
			m_GumpType = gumpType;
			m_GumpArgs = args;
		}

		public HairstylistBuyInfo( string title, int price, bool facialHair, Type gumpType, object[] args )
		{
			m_TitleString = title;
			m_Price = price;
			m_FacialHair = facialHair;
			m_GumpType = gumpType;
			m_GumpArgs = args;
		}
	}

	public class HairstylistBuyGump : Gump
	{
		private Mobile m_From;
		private Mobile m_Vendor;
		private HairstylistBuyInfo[] m_SellList;

		public HairstylistBuyGump( Mobile from, Mobile vendor, HairstylistBuyInfo[] sellList ) : base( 50, 50 )
		{
			m_From = from;
			m_Vendor = vendor;
			m_SellList = sellList;

			from.CloseGump( typeof( HairstylistBuyGump ) );
			from.CloseGump( typeof( ChangeHairHueGump ) );
			from.CloseGump( typeof( ChangeHairstyleGump ) );

			bool isFemale = ( from.Female || from.Body.IsFemale );

			int balance = Banker.GetBalance( from );
			int canAfford = 0;

			for ( int i = 0; i < sellList.Length; ++i )
			{
				if ( balance >= sellList[i].Price && (!sellList[i].FacialHair || !isFemale) )
						++canAfford;
			}

			AddPage( 0 );

			AddBackground( 50, 10, 450, 100 + (canAfford * 25), 2600 );

			AddHtmlLocalized( 100, 40, 350, 20, 1018356, false, false ); // Choose your hairstyle change:

			int index = 0;

			for ( int i = 0; i < sellList.Length; ++i )
			{
				if ( balance >= sellList[i].Price && (!sellList[i].FacialHair || !isFemale) )
				{
					if ( sellList[i].TitleString != null )
						AddHtml( 140, 75 + (index * 25), 300, 20, sellList[i].TitleString, false, false );
					else
						AddHtmlLocalized( 140, 75 + (index * 25), 300, 20, sellList[i].Title, false, false );

					AddButton( 100, 75 + (index++ * 25), 4005, 4007, 1 + i, GumpButtonType.Reply, 0 );
				}
			}
		}

		public override void OnResponse( NetState sender, RelayInfo info )
		{
			int index = info.ButtonID - 1;

			if ( index >= 0 && index < m_SellList.Length )
			{
				HairstylistBuyInfo buyInfo = m_SellList[index];

				int balance = Banker.GetBalance( m_From );

				bool isFemale = ( m_From.Female || m_From.Body.IsFemale );

				if ( buyInfo.FacialHair && isFemale )
				{
					// You cannot place facial hair on a woman!
					m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1010639, m_From.NetState );
				}
				else if ( balance >= buyInfo.Price )
				{
					try
					{
						object[] origArgs = buyInfo.GumpArgs;
						object[] args = new object[origArgs.Length];

						for ( int i = 0; i < args.Length; ++i )
						{
							if ( origArgs[i] == CustomHairstylist.Price )
								args[i] = m_SellList[index].Price;
							else if ( origArgs[i] == CustomHairstylist.From	)
								args[i] = m_From;
							else if ( origArgs[i] == CustomHairstylist.Vendor )
								args[i] = m_Vendor;
							else
								args[i] = origArgs[i];
						}

						Gump g = Activator.CreateInstance( buyInfo.GumpType, args ) as Gump;

						m_From.SendGump( g );
					}
					catch
					{
					}
				}
				else
				{
					// You cannot afford my services for that style.
					m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1042293, m_From.NetState );
				}
			}
		}
	}

	public class ChangeHairHueEntry
	{
		private string m_Name;
		private int[] m_Hues;

		public string Name{ get{ return m_Name; } }
		public int[] Hues{ get{ return m_Hues; } }

		public ChangeHairHueEntry( string name, int[] hues )
		{
			m_Name = name;
			m_Hues = hues;
		}

		public ChangeHairHueEntry( string name, int start, int count )
		{
			m_Name = name;

			m_Hues = new int[count];

			for ( int i = 0; i < count; ++i )
				m_Hues[i] = start + i;
		}

		public static readonly ChangeHairHueEntry[] BrightEntries = new ChangeHairHueEntry[]
			{
				new ChangeHairHueEntry( "*****", 12, 10 ),
				new ChangeHairHueEntry( "*****", 32, 5 ),
				new ChangeHairHueEntry( "*****", 38, 8 ),
				new ChangeHairHueEntry( "*****", 54, 3 ),
				new ChangeHairHueEntry( "*****", 62, 10 ),
				new ChangeHairHueEntry( "*****", 81, 2 ),
				new ChangeHairHueEntry( "*****", 89, 2 ),
				new ChangeHairHueEntry( "*****", 1153, 2 )
			};

		public static readonly ChangeHairHueEntry[] RegularEntries = new ChangeHairHueEntry[]
			{
				new ChangeHairHueEntry( "*****", 1602, 26 ),
				new ChangeHairHueEntry( "*****", 1628, 27 ),
				new ChangeHairHueEntry( "*****", 1502, 32 ),
				new ChangeHairHueEntry( "*****", 1302, 32 ),
				new ChangeHairHueEntry( "*****", 1402, 32 ),
				new ChangeHairHueEntry( "*****", 1202, 24 ),
				new ChangeHairHueEntry( "*****", 2402, 29 ),
				new ChangeHairHueEntry( "*****", 2213, 6 ),
				new ChangeHairHueEntry( "*****", 1102, 8 ),
				new ChangeHairHueEntry( "*****", 1110, 8 ),
				new ChangeHairHueEntry( "*****", 1118, 16 ),
				new ChangeHairHueEntry( "*****", 1134, 16 )
			};
	}

	public class ChangeHairHueGump : Gump
	{
		private Mobile m_From;
		private Mobile m_Vendor;
		private int m_Price;
		private bool m_Hair;
		private bool m_FacialHair;
		private ChangeHairHueEntry[] m_Entries;

		public ChangeHairHueGump( Mobile from, Mobile vendor, int price, bool hair, bool facialHair, ChangeHairHueEntry[] entries ) : base( 50, 50 )
		{
			m_From = from;
			m_Vendor = vendor;
			m_Price = price;
			m_Hair = hair;
			m_FacialHair = facialHair;
			m_Entries = entries;

			from.CloseGump( typeof( HairstylistBuyGump ) );
			from.CloseGump( typeof( ChangeHairHueGump ) );
			from.CloseGump( typeof( ChangeHairstyleGump ) );

			AddPage( 0 );

			AddBackground( 100, 10, 350, 370, 2600 );
			AddBackground( 120, 54, 110, 270, 5100 );

			AddHtmlLocalized( 155, 25, 240, 30, 1011013, false, false ); // <center>Hair Color Selection Menu</center>

			AddHtmlLocalized( 150, 330, 220, 35, 1011014, false, false ); // Dye my hair this color!
			AddButton( 380, 330, 4005, 4007, 1, GumpButtonType.Reply, 0 );

			for ( int i = 0; i < entries.Length; ++i )
			{
				ChangeHairHueEntry entry = entries[i];

				AddLabel( 130, 59 + (i * 22), entry.Hues[0] - 1, entry.Name );
				AddButton( 207, 60 + (i * 22), 5224, 5224, 0, GumpButtonType.Page, 1 + i );
			}

			for ( int i = 0; i < entries.Length; ++i )
			{
				ChangeHairHueEntry entry = entries[i];
				int[] hues = entry.Hues;
				string name = entry.Name;

				AddPage( 1 + i );

				for ( int j = 0; j < hues.Length; ++j )
				{
					AddLabel( 278 + ((j / 16) * 80), 52 + ((j % 16) * 17), hues[j] - 1, name );
					AddRadio( 260 + ((j / 16) * 80), 52 + ((j % 16) * 17), 210, 211, false, (j * entries.Length) + i );
				}
			}
		}

		public override void OnResponse( NetState sender, RelayInfo info )
		{
			if ( info.ButtonID == 1 )
			{
				int[] switches = info.Switches;

				if ( switches.Length > 0 )
				{
					int index = switches[0] % m_Entries.Length;
					int offset = switches[0] / m_Entries.Length;

					if ( index >= 0 && index < m_Entries.Length )
					{
						if ( offset >= 0 && offset < m_Entries[index].Hues.Length )
						{
							if ( m_Hair && m_From.HairItemID > 0 || m_FacialHair && m_From.FacialHairItemID > 0 )
							{
								if ( !Banker.Withdraw( m_From, m_Price ) )
								{
									m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1042293, m_From.NetState ); // You cannot afford my services for that style.
									return;
								}

								int hue = m_Entries[index].Hues[offset];

								if ( m_Hair )
									m_From.HairHue = hue;

								if ( m_FacialHair )
									m_From.FacialHairHue = hue;
							}
							else
								m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 502623, m_From.NetState ); // You have no hair to dye and you cannot use this.
						}
					}
				}
				else
				{
					// You decide not to change your hairstyle.
					m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1013009, m_From.NetState );
				}
			}
			else
			{
				// You decide not to change your hairstyle.
				m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1013009, m_From.NetState );
			}
		}
	}

	public class ChangeHairstyleEntry
	{
		private int m_ItemID;
		private int m_GumpID;
		private int m_X, m_Y;

		public int ItemID{ get{ return m_ItemID; } }
		public int GumpID{ get{ return m_GumpID; } }
		public int X{ get{ return m_X; } }
		public int Y{ get{ return m_Y; } }

		public ChangeHairstyleEntry( int gumpID, int x, int y, int itemID )
		{
			m_GumpID = gumpID;
			m_X = x;
			m_Y = y;
			m_ItemID = itemID;
		}

		public static readonly ChangeHairstyleEntry[] HairEntries = new ChangeHairstyleEntry[]
			{
				new ChangeHairstyleEntry( 50700,  70 - 137,  20 -  60, 0x203B ),
				new ChangeHairstyleEntry( 60710, 193 - 260,  18 -  60, 0x2045 ),
				new ChangeHairstyleEntry( 50703, 316 - 383,  25 -  60, 0x2044 ),
				new ChangeHairstyleEntry( 60708,  70 - 137,  75 - 125, 0x203C ),
				new ChangeHairstyleEntry( 60900, 193 - 260,  85 - 125, 0x2047 ),
				new ChangeHairstyleEntry( 60713, 320 - 383,  85 - 125, 0x204A ),
				new ChangeHairstyleEntry( 60702,  70 - 137, 140 - 190, 0x203D ),
				new ChangeHairstyleEntry( 60707, 193 - 260, 140 - 190, 0x2049 ),
				new ChangeHairstyleEntry( 60901, 315 - 383, 150 - 190, 0x2048 ),
				new ChangeHairstyleEntry( 0, 0, 0, 0 )
			};

		public static readonly ChangeHairstyleEntry[] BeardEntries = new ChangeHairstyleEntry[]
			{
				new ChangeHairstyleEntry( 50800, 120 - 187,  30 -  80, 0x2040 ),
				new ChangeHairstyleEntry( 50904, 243 - 310,  33 -  80, 0x204B ),
				new ChangeHairstyleEntry( 50906, 120 - 187, 100 - 150, 0x204D ),
				new ChangeHairstyleEntry( 50801, 243 - 310,  95 - 150, 0x203E ),
				new ChangeHairstyleEntry( 50802, 120 - 187, 173 - 220, 0x203F ),
				new ChangeHairstyleEntry( 50905, 243 - 310, 165 - 220, 0x204C ),
				new ChangeHairstyleEntry( 50808, 120 - 187, 242 - 290, 0x2041 ),
				new ChangeHairstyleEntry( 0, 0, 0, 0 )
			};
	}

	public class ChangeHairstyleGump : Gump
	{
		private Mobile m_From;
		private Mobile m_Vendor;
		private int m_Price;
		private bool m_FacialHair;
		private ChangeHairstyleEntry[] m_Entries;

		public ChangeHairstyleGump( Mobile from, Mobile vendor, int price, bool facialHair, ChangeHairstyleEntry[] entries ) : base( 50, 50 )
		{
			m_From = from;
			m_Vendor = vendor;
			m_Price = price;
			m_FacialHair = facialHair;
			m_Entries = entries;

			from.CloseGump( typeof( HairstylistBuyGump ) );
			from.CloseGump( typeof( ChangeHairHueGump ) );
			from.CloseGump( typeof( ChangeHairstyleGump ) );

			int tableWidth = ( m_FacialHair ? 2 : 3 );
			int tableHeight = ( (entries.Length + tableWidth - ( m_FacialHair ? 1 : 2 )) / tableWidth );
			int offsetWidth = 123;
			int offsetHeight = ( m_FacialHair ? 70 : 65 );

			AddPage( 0 );

			AddBackground( 0, 0, 81 + (tableWidth * offsetWidth), 105 + (tableHeight * offsetHeight), 2600 );

			AddButton( 45, 45 + (tableHeight * offsetHeight), 4005, 4007, 1, GumpButtonType.Reply, 0 );
			AddHtmlLocalized( 77, 45 + (tableHeight * offsetHeight), 90, 35, 1006044, false, false ); // Ok

			AddButton( 81 + (tableWidth * offsetWidth) - 180, 45 + (tableHeight * offsetHeight), 4005, 4007, 0, GumpButtonType.Reply, 0 );
			AddHtmlLocalized( 81 + (tableWidth * offsetWidth) - 148, 45 + (tableHeight * offsetHeight), 90, 35, 1006045, false, false ); // Cancel

			if ( !facialHair )
				AddHtmlLocalized( 50, 15, 350, 20, 1018353, false, false ); // <center>New Hairstyle</center>
			else
				AddHtmlLocalized( 55, 15, 200, 20, 1018354, false, false ); // <center>New Beard</center>

			for ( int i = 0; i < entries.Length; ++i )
			{
				int xTable = i % tableWidth;
				int yTable = i / tableWidth;

				if ( entries[i].GumpID != 0 )
				{
					AddRadio( 40 + (xTable * offsetWidth), 70 + (yTable * offsetHeight), 208, 209, false, i );
					AddBackground( 87 + (xTable * offsetWidth), 50 + (yTable * offsetHeight), 50, 50, 2620 );
					AddImage( 87 + (xTable * offsetWidth) + entries[i].X, 50 + (yTable * offsetHeight) + entries[i].Y, entries[i].GumpID );
				}
				else if ( !facialHair )
				{
					AddRadio( 40 + ((xTable + 1) * offsetWidth), 240, 208, 209, false, i );
					AddHtmlLocalized( 60 + ((xTable + 1) * offsetWidth), 240, 85, 35, 1011064, false, false ); // Bald
				}
				else
				{
					AddRadio( 40 + (xTable * offsetWidth), 70 + (yTable * offsetHeight), 208, 209, false, i );
					AddHtmlLocalized( 60 + (xTable * offsetWidth), 70 + (yTable * offsetHeight), 85, 35, 1011064, false, false ); // Bald
				}
			}
		}

		public override void OnResponse( NetState sender, RelayInfo info )
		{
			if ( m_FacialHair && (m_From.Female || m_From.Body.IsFemale) )
				return;

			if ( m_From.Race == Race.Elf )
			{
				m_From.SendMessage( "This isn't implemented for elves yet.  Sorry!" );
				return;
			}

			if ( info.ButtonID == 1 )
			{
				int[] switches = info.Switches;

				if ( switches.Length > 0 )
				{
					int index = switches[0];

					if ( index >= 0 && index < m_Entries.Length )
					{
						ChangeHairstyleEntry entry = m_Entries[index];

						if ( m_From is PlayerMobile )
							((PlayerMobile)m_From).SetHairMods( -1, -1 );

						int hairID = m_From.HairItemID;
						int facialHairID = m_From.FacialHairItemID;

						if ( entry.ItemID == 0 )
						{
							if ( m_FacialHair ? (facialHairID == 0) : (hairID == 0) )
								return;

							if ( Banker.Withdraw( m_From, m_Price ) )
							{
								if ( m_FacialHair )
									m_From.FacialHairItemID = 0;
								else
									m_From.HairItemID = 0;
							}
							else
								m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1042293, m_From.NetState ); // You cannot afford my services for that style.
						}
						else
						{
							if ( m_FacialHair )
							{
								if ( facialHairID > 0 && facialHairID == entry.ItemID )
								return;
							}
							else
							{
								if ( hairID > 0 && hairID == entry.ItemID )
								return;
							}

							if ( Banker.Withdraw( m_From, m_Price ) )
							{
								if ( m_FacialHair )
									m_From.FacialHairItemID = entry.ItemID;
								else
									m_From.HairItemID = entry.ItemID;
							}
							else
								m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1042293, m_From.NetState ); // You cannot afford my services for that style.
						}
					}
				}
				else
				{
					// You decide not to change your hairstyle.
					m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1013009, m_From.NetState );
				}
			}
			else
			{
				// You decide not to change your hairstyle.
				m_Vendor.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1013009, m_From.NetState );
			}
		}
	}
}