/**********************************************************
RunUO 2.0 AoV C# script file
Official Age of Valor Script :: www.uovalor.com
Last modified by Death on Oct-30-2011 08:24:13pm
Filepath: scripts\_custom\events and scenarios\Halloween2011\Quests\Quest Givers\FlewOutTooFarQuest.cs
Lines of code: 31
***********************************************************/


using System;
using Server;
using Server.Items;
using Server.Mobiles;

namespace Server.Engines.Quests
{	
	public class AWishForAReunionQuest : BaseQuest
	{					
		public override bool ForceRemember{ get{ return true; } }
		
		public override object Title{ get{ return "A Wish For A Reunion"; } }
		
		public override object Description{ get{ return "Oh thank goodness! It's another soul in this dreadful place. I request your help.<br><br>I am a familiar, bound to Lars during his days as an apprentice reaper. I have escaped Malevolent's grasp but I fear that she will kill me if she finds me, for I hold the key to defeating her.<br><br>I must be escorted back to Lars. Please help me, I need to give him this scroll of information. If you help me, I can give you a copy of this information"; } }
		
		public override object Refuse{ get{ return "You do not understand. Malevolent is a powerful reaper. If you don't help me, she will kill all of us soon!"; } }
		
		public override object Uncomplete{ get{ return "Lars is hiding in the Land of Mist. I just know it!"; } }
		
		public override object Complete{ get{ return "Thank you for escorting me back to Lars. We can now finally defeat Malevolent with this information! Here, take this scroll of information."; } }
				
		public AWishForAReunionQuest() : base()
		{								
			AddObjective( new EscortObjective( "Lars in the Land of Mist" ) );
						
			AddReward( new BaseReward( typeof( MalevolentHintScroll ), "A hint scroll" ) );
		}		
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}
		
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}		
	}
}