/**********************************************************
RunUO AoV C# script file
Official Age of Valor Script :: www.uovalor.com
Last modified by Red Squirrel on Feb-12-2011 07:52:59pm
Filepath: scripts\_custom\mlpackage\Quests\Heartwood\Anolly.cs
Lines of code: 100

Description: 

***********************************************************/


using System;
using Server;
using Server.Items;
using Server.Mobiles;

namespace Server.Engines.Quests
{
	public class StopHarpingOnMeQuest : BaseQuest
	{				
		/* Stop Harping on Me */
		public override object Title{ get{ return 1073881; } }
		
		/* Humans artistry can be a remarkable thing. For instance, I have heard of a wonderful 
		instrument which creates the most melodious of music. A lap harp. I would be ever so 
		grateful if I could examine one in person. */	
		public override object Description{ get{ return 1074071; } }
		
		/* I will patiently await your reconsideration. */
		public override object Refuse{ get{ return 1073921; } }
		
		/* I will be in your debt if you bring me lap harp. */
		public override object Uncomplete{ get{ return 1073927; } }
		
		/* My thanks for your service. Now, I will show you something of elven carpentry. */
		public override object Complete{ get{ return 1073969; } }
	
		public StopHarpingOnMeQuest() : base()
		{			
			AddObjective( new ObtainObjective( typeof( LapHarp ), "lap harp", 20, 0xEB2 ) );
			
			AddReward( new BaseReward( typeof( CarpentersCraftsmanSatchel ), 1074282 ) );
		}
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}
		
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}		
	}
	
	public class TheFarEyeQuest : BaseQuest
	{				
		/* The Far Eye */
		public override object Title{ get{ return 1073908; } }
		
		/* The wonders of human invention! Turning sand and metal into a far-seeing eye! This is 
		something I must experience for myself. Bring me some of these spyglasses friend human. */	
		public override object Description{ get{ return 1074098; } }
		
		/* I will patiently await your reconsideration. */
		public override object Refuse{ get{ return 1073921; } }
		
		/* I will be in your debt if you bring me spyglasses. */
		public override object Uncomplete{ get{ return 1073954; } }
		
		/* Enjoy my thanks for your service. */
		public override object Complete{ get{ return 1073978; } }
	
		public TheFarEyeQuest() : base()
		{			
			AddObjective( new ObtainObjective( typeof( Spyglass ), "spyglasses", 20, 0x14F5 ) );
			
			AddReward( new BaseReward( typeof( TinkersCraftsmanSatchel ), 1074282 ) );
		}
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}
		
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}		
	}
	
	public class Anolly : MondainQuester
	{		
		public override Type[] Quests
		{ 
			get{ return new Type[] 
			{ 
				typeof( StopHarpingOnMeQuest ),
				typeof( TheFarEyeQuest ),
				typeof( NothingFancyQuest )
			};} 
		}
		
		[Constructable]
		public Anolly() : base( "Anolly", "the bark weaver" )
		{			
			SetSkill( SkillName.Meditation, 60.0, 83.0 );
			SetSkill( SkillName.Focus, 60.0, 83.0 );
		}
		
		public Anolly( Serial serial ) : base( serial )
		{
		}		
		
		public override void InitBody()
		{
			InitStats( 100, 100, 25 );
			
			Female = false;
			Race = Race.Elf;
			
			Hue = 0x8835;
			HairItemID = 0x2FC0;
			HairHue = 0x325;
		}
		
		public override void InitOutfit()
		{
			AddItem( new Sandals( 0x901 ) );
			AddItem( new FullApron( 0x1BB ) );
			AddItem( new ShortPants( 0x3B2 ) );
			AddItem( new SmithHammer() );
		}
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}
		
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}
}