/***************************************************************************
 *                            DualSaveStrategy.cs
 *                            -------------------
 *   begin                : May 1, 2002
 *   copyright            : (C) The RunUO Software Team
 *   email                : info@runuo.com
 *
 *   $Id: DualSaveStrategy.cs 642 2010-12-20 11:31:46Z asayre $
 *
 ***************************************************************************/

/***************************************************************************
 *
 *   This program is free software; you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation; either version 2 of the License, or
 *   (at your option) any later version.
 *
 ***************************************************************************/

using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Threading;
using System.Diagnostics;

using Server;
using Server.Guilds;

namespace Server
{
    public sealed class DualSaveStrategy : StandardSaveStrategy
    {
        public override string Name
        {
            get { return "Dual"; }
        }

        public DualSaveStrategy()
        {
        }

        public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
        {
            this.PermitBackgroundWrite = permitBackgroundWrite;

            Thread saveThread = new Thread(delegate()
            {
                SaveItems(metrics);
            });

            saveThread.Name = "Item Save Subset";
            saveThread.Start();

            SaveMobiles(metrics);
            SaveGuilds(metrics);

            saveThread.Join();

            if (permitBackgroundWrite && UseSequentialWriters)	//If we're permitted to write in the background, but we don't anyways, then notify.
                World.NotifyDiskWriteComplete();
        }
    }
}