using System;
using Server.Items;
using Server.Mobiles;

namespace Server.Engines.Quests.Hag
{
	public class FindApprenticeObjective : QuestObjective
	{
		private static readonly Point3D[] m_CorpseLocations = new Point3D[]
			{
				new Point3D( 778, 1158, 0 ),
				new Point3D( 698, 1443, 0 ),
				new Point3D( 785, 1548, 0 ),
				new Point3D( 734, 1504, 0 ),
				new Point3D( 819, 1266, 0 )
			};

		private static Point3D RandomCorpseLocation()
		{
			int index = Utility.Random( m_CorpseLocations.Length );

			return m_CorpseLocations[index];
		}

		private Corpse m_Corpse;
		private Point3D m_CorpseLocation;

		public override object Message
		{
			get
			{
				/* To the west of the Hag's house lies the road between Skara Brae
				 * and Yew.  Follow it carefully toward Yew's graveyard, and search for
				 * any sign of the Hag's apprentice along the road.
				 */
				return 1055014;
			}
		}

		public Corpse Corpse{ get{ return m_Corpse; } }

		public FindApprenticeObjective( bool init )
		{
			if ( init )
				m_CorpseLocation = RandomCorpseLocation();
		}

		public FindApprenticeObjective()
		{
		}

		public override void CheckProgress()
		{
			PlayerMobile player = System.From;
			Map map = player.Map;

			if ( ( m_Corpse == null || m_Corpse.Deleted ) && ( map == Map.Trammel || map == Map.Felucca ) && player.InRange( m_CorpseLocation, 8 ) )
			{
				m_Corpse = new HagApprenticeCorpse();
				m_Corpse.MoveToWorld( m_CorpseLocation, map );

				Effects.SendLocationEffect( m_CorpseLocation, map, 0x3728, 10, 10 );
				Effects.PlaySound( m_CorpseLocation, map, 0x1FE );

				Mobile imp = new Zeefzorpul();
				imp.MoveToWorld( m_CorpseLocation, map );

				// * You see a strange imp stealing a scrap of paper from the bloodied corpse *
				m_Corpse.SendLocalizedMessageTo( player, 1055049 );

				Timer.DelayCall( TimeSpan.FromSeconds( 3.0 ), new TimerStateCallback( DeleteImp ), imp );
			}
		}

		private void DeleteImp( object imp )
		{
			Mobile m = imp as Mobile;

			if ( m != null && !m.Deleted )
			{
				Effects.SendLocationEffect( m.Location, m.Map, 0x3728, 10, 10 );
				Effects.PlaySound( m.Location, m.Map, 0x1FE );

				m.Delete();
			}
		}

		public override void OnComplete()
		{
			System.AddConversation( new ApprenticeCorpseConversation() );
		}

		public override void ChildDeserialize( GenericReader reader )
		{
			int version = reader.ReadEncodedInt();

			switch ( version )
			{
				case 1:
				{
					m_CorpseLocation = reader.ReadPoint3D();
					goto case 0;
				}
				case 0:
				{
					m_Corpse = (Corpse) reader.ReadItem();
					break;
				}
			}

			if ( version == 0 )
				m_CorpseLocation = RandomCorpseLocation();
		}

		public override void ChildSerialize( GenericWriter writer )
		{
			if ( m_Corpse != null && m_Corpse.Deleted )
				m_Corpse = null;

			writer.WriteEncodedInt( 1 ); // version

			writer.Write( m_CorpseLocation );
			writer.Write( m_Corpse );
		}
	}

	public class FindGrizeldaAboutMurderObjective : QuestObjective
	{
		public override object Message
		{
			get
			{
				/* Return to the Hag to tell her of the vile imp Zeefzorpul's role
				 * in the murder of her Apprentice, and the subsequent theft of a mysterious
				 * scrap of parchment from the corpse.
				 */
				return 1055015;
			}
		}

	    public override void OnComplete()
		{
			System.AddConversation( new MurderConversation() );
		}
	}

	public class KillImpsObjective : QuestObjective
	{
		private int m_MaxProgress;

		public override object Message
		{
			get
			{
				/* Search the realm for any imps you can find, and slash, bash, mash,
				 * or fry them with magics until one of them gives up the secret hiding
				 * place of the imp Zeefzorpul.
				 */
				return 1055016;
			}
		}

		public override int MaxProgress{ get{ return m_MaxProgress; } }

		public KillImpsObjective( bool init )
		{
			if ( init )
				m_MaxProgress = Utility.RandomMinMax( 1, 4 );
		}

		public KillImpsObjective()
		{
		}

		public override bool IgnoreYoungProtection( Mobile from )
		{
			if ( !Completed && from is Imp )
				return true;

			return false;
		}

		public override void OnKill( BaseCreature creature, Container corpse )
		{
			if ( creature is Imp )
				CurProgress++;
		}

		public override void OnComplete()
		{
			PlayerMobile from = System.From;

			Point3D loc = WitchApprenticeQuest.RandomZeefzorpulLocation();

			MapItem mapItem = new MapItem();
			mapItem.SetDisplay( loc.X - 200, loc.Y - 200, loc.X + 200, loc.Y + 200, 200, 200 );
			mapItem.AddWorldPin( loc.X, loc.Y );
			from.AddToBackpack( mapItem );

			from.AddToBackpack( new MagicFlute() );

			from.SendLocalizedMessage( 1055061 ); // You have received a map and a magic flute.

			System.AddConversation( new ImpDeathConversation( loc ) );
		}

		public override void ChildDeserialize( GenericReader reader )
		{
			int version = reader.ReadEncodedInt();

			m_MaxProgress = reader.ReadInt();
		}

		public override void ChildSerialize( GenericWriter writer )
		{
			writer.WriteEncodedInt( 0 ); // version

			writer.Write( m_MaxProgress );
		}
	}

	public class FindZeefzorpulObjective : QuestObjective
	{
		private Point3D m_ImpLocation;

		public override object Message
		{
			get
			{
				/* Find the location shown in the map that the imp gave you. When you
				 * have arrived at the location, play the magic flute he provided,
				 * and the imp Zeefzorpul will be drawn to your presence.
				 */
				return 1055017;
			}
		}

		public Point3D ImpLocation{ get{ return m_ImpLocation; } }

		public FindZeefzorpulObjective( Point3D impLocation )
		{
			m_ImpLocation = impLocation;
		}

		public FindZeefzorpulObjective()
		{
		}

		public override void OnComplete()
		{
			Mobile from = System.From;
			Map map = from.Map;

			Effects.SendLocationEffect( m_ImpLocation, map, 0x3728, 10, 10 );
			Effects.PlaySound( m_ImpLocation, map, 0x1FE );

			Mobile imp = new Zeefzorpul();
			imp.MoveToWorld( m_ImpLocation, map );

			imp.Direction = imp.GetDirectionTo( from );

			Timer.DelayCall( TimeSpan.FromSeconds( 3.0 ), new TimerStateCallback( DeleteImp ), imp );
		}

		private void DeleteImp( object imp )
		{
			Mobile m = imp as Mobile;

			if ( m != null && !m.Deleted )
			{
				Effects.SendLocationEffect( m.Location, m.Map, 0x3728, 10, 10 );
				Effects.PlaySound( m.Location, m.Map, 0x1FE );

				m.Delete();
			}

			System.From.SendLocalizedMessage( 1055062 ); // You have received the Magic Brew Recipe.

			System.AddConversation( new ZeefzorpulConversation() );
		}

		public override void ChildDeserialize( GenericReader reader )
		{
			int version = reader.ReadEncodedInt();

			m_ImpLocation = reader.ReadPoint3D();
		}

		public override void ChildSerialize( GenericWriter writer )
		{
			writer.WriteEncodedInt( 0 ); // version

			writer.Write( m_ImpLocation );
		}
	}

	public class ReturnRecipeObjective : QuestObjective
	{
		public override object Message
		{
			get
			{
				/* Return to the old Hag and tell her you have recovered her Magic
				 * Brew Recipe from the bizarre imp named Zeefzorpul.
				 */
				return 1055018;
			}
		}

	    public override void OnComplete()
		{
			System.AddConversation( new RecipeConversation() );
		}
	}

	public class FindIngredientObjective : QuestObjective
	{
		private Ingredient[] m_Ingredients;
		private bool m_BlackheartMet;

		public override object Message
		{
			get
			{
				if ( !m_BlackheartMet )
				{
					switch ( Step )
					{
						case 1:
							/* You must gather each ingredient on the Hag's list so that she can cook
							 * up her vile Magic Brew.  The first ingredient is :
							 */
							return 1055019;
						case 2:
							/* You must gather each ingredient on the Hag's list so that she can cook
							 * up her vile Magic Brew.  The second ingredient is :
							 */
							return 1055044;
						default:
							/* You must gather each ingredient on the Hag's list so that she can cook
							 * up her vile Magic Brew.  The final ingredient is :
							 */
							return 1055045;
					}
				}
				else
				{
					/* You are still attempting to obtain a jug of Captain Blackheart's
					 * Whiskey, but the drunkard Captain refuses to share his unique brew.
					 * You must prove your worthiness as a pirate to Blackheart before he'll
					 * offer you a jug.
					 */
					return 1055055;
				}
			}
		}

		public override int MaxProgress
		{
			get
			{
				IngredientInfo info = IngredientInfo.Get( Ingredient );

				return info.Quantity;
			}
		}

		public Ingredient[] Ingredients{ get{ return m_Ingredients; } }
		public Ingredient Ingredient{ get{ return m_Ingredients[m_Ingredients.Length - 1]; } }
		public int Step{ get{ return m_Ingredients.Length; } }
		public bool BlackheartMet{ get{ return m_BlackheartMet; } }

		public FindIngredientObjective( Ingredient[] oldIngredients ) : this( oldIngredients, false )
		{
		}

		public FindIngredientObjective( Ingredient[] oldIngredients, bool blackheartMet )
		{
			if ( !blackheartMet )
			{
				m_Ingredients = new Ingredient[oldIngredients.Length + 1];

				for ( int i = 0; i < oldIngredients.Length; i++ )
					m_Ingredients[i] = oldIngredients[i];

				m_Ingredients[m_Ingredients.Length - 1] = IngredientInfo.RandomIngredient( oldIngredients );
			}
			else
			{
				m_Ingredients = new Ingredient[oldIngredients.Length];

				for ( int i = 0; i < oldIngredients.Length; i++ )
					m_Ingredients[i] = oldIngredients[i];
			}

			m_BlackheartMet = blackheartMet;
		}

		public FindIngredientObjective()
		{
		}

		public override void RenderProgress( BaseQuestGump gump )
		{
			if ( !Completed )
			{
				IngredientInfo info = IngredientInfo.Get( Ingredient );

				gump.AddHtmlLocalized( 70, 260, 270, 100, info.Name, BaseQuestGump.Blue, false, false );
				gump.AddLabel( 70, 280, 0x64, CurProgress.ToString() );
				gump.AddLabel( 100, 280, 0x64, "/" );
				gump.AddLabel( 130, 280, 0x64, info.Quantity.ToString() );
			}
			else
			{
				base.RenderProgress( gump );
			}
		}

		public override bool IgnoreYoungProtection( Mobile from )
		{
			if ( Completed )
				return false;

			IngredientInfo info = IngredientInfo.Get( Ingredient );
			Type fromType = from.GetType();

			for ( int i = 0; i < info.Creatures.Length; i++ )
			{
				if ( fromType == info.Creatures[i] )
					return true;
			}

			return false;
		}

		public override void OnKill( BaseCreature creature, Container corpse )
		{
			IngredientInfo info = IngredientInfo.Get( Ingredient );

			for ( int i = 0; i < info.Creatures.Length; i++ )
			{
				Type type = info.Creatures[i];

				if ( creature.GetType() == type )
				{
                    System.From.SendAsciiMessage(string.Format("You gather a {0} from the corpse.", info.Name));
					//System.From.SendLocalizedMessage( 1055043, "#" + info.Name ); // You gather a ~1_INGREDIENT_NAME~ from the corpse.

					CurProgress++;

					break;
				}
			}
		}

		public override void OnComplete()
		{
			if ( Ingredient != Ingredient.Whiskey )
			{
				NextStep();
			}
		}

		public void NextStep()
		{
			System.From.SendLocalizedMessage( 1055046 ); // You have completed your current task on the Hag's Magic Brew Recipe list.
			
			if ( Step < 3 )
				System.AddObjective( new FindIngredientObjective( m_Ingredients ) );
			else
				System.AddObjective( new ReturnIngredientsObjective() );
		}

		public override void ChildDeserialize( GenericReader reader )
		{
			int version = reader.ReadEncodedInt();

			m_Ingredients = new Ingredient[reader.ReadEncodedInt()];
			for ( int i = 0; i < m_Ingredients.Length; i++ )
				m_Ingredients[i] = (Ingredient) reader.ReadEncodedInt();

			m_BlackheartMet = reader.ReadBool();
		}

		public override void ChildSerialize( GenericWriter writer )
		{
			writer.WriteEncodedInt( 0 ); // version

			writer.WriteEncodedInt( m_Ingredients.Length );
			for ( int i = 0; i < m_Ingredients.Length; i++ )
				writer.WriteEncodedInt( (int) m_Ingredients[i] );

			writer.Write( m_BlackheartMet );
		}
	}

	public class ReturnIngredientsObjective : QuestObjective
	{
		public override object Message
		{
			get
			{
				/* You have gathered all the ingredients listed in the Hag's Magic Brew
				 * Recipe.  Return to the Hag and tell her you have completed her task.
				 */
				return 1055050;
			}
		}

	    public override void OnComplete()
		{
			System.AddConversation( new EndConversation() );
		}
	}
}