using System.Collections;
using System.Collections.Generic;
using Server.Items;

namespace Server.Mobiles
{
	public class SBHelmetArmor: SBInfo
	{
        private readonly List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
        private readonly IShopSellInfo m_SellInfo = new InternalSellInfo();

	    public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
		public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }

		public class InternalBuyInfo : List<GenericBuyInfo>
		{
			public InternalBuyInfo()
			{
                Add(new GenericBuyInfo(typeof(PlateHelm), 21, Utility.RandomMinMax(15, 25), 0x1412, 0));
                Add(new GenericBuyInfo(typeof(CloseHelm), 18, Utility.RandomMinMax(15, 25), 0x1408, 0));
                //Add(new GenericBuyInfo(typeof(CloseHelm), 18, Utility.RandomMinMax(15, 25), 0x1409, 0));
                Add(new GenericBuyInfo(typeof(Helmet), 18, Utility.RandomMinMax(15, 25), 0x140A, 0));
                //Add(new GenericBuyInfo(typeof(Helmet), 18, Utility.RandomMinMax(15, 25), 0x140B, 0));
                Add(new GenericBuyInfo(typeof(NorseHelm), 18, Utility.RandomMinMax(15, 25), 0x140E, 0));
                //Add(new GenericBuyInfo(typeof(NorseHelm), 18, Utility.RandomMinMax(15, 25), 0x140F, 0));
                Add(new GenericBuyInfo(typeof(Bascinet), 18, Utility.RandomMinMax(15, 25), 0x140C, 0));
                //Add(new GenericBuyInfo(typeof(PlateHelm), 21, Utility.RandomMinMax(15, 25), 0x1419, 0));
			}
		}

		public class InternalSellInfo : GenericSellInfo
		{
			public InternalSellInfo()
			{
				Add( typeof( Bascinet ), 9 );
				Add( typeof( CloseHelm ), 9 );
				Add( typeof( Helmet ), 9 );
				Add( typeof( NorseHelm ), 9 );
				Add( typeof( PlateHelm ), 10 );
			}
		}
	}
}
