using Server.Mobiles;

namespace Server.Engines.Quests.Samurai
{
	public class HaochisKatanaGenerator : Item
	{
		[Constructable]
		public HaochisKatanaGenerator() : base( 0x1B7B )
		{
			Visible = false;
			Name = "Haochi's katana generator";
			Movable = false;
		}

		public override bool OnMoveOver( Mobile m )
		{
			PlayerMobile player = m as PlayerMobile;

			if ( player != null )
			{
				QuestSystem qs = player.Quest;

				if ( qs is HaochisTrialsQuest )
				{
					if ( HaochisTrialsQuest.HasLostHaochisKatana( player ) )
					{
						Item katana = new HaochisKatana();

						if ( !player.PlaceInBackpack( katana ) )
						{
							katana.Delete();
							player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest.  Come back here when you have more space in your inventory.
						}
					}
					else
					{
						QuestObjective obj = qs.FindObjective( typeof( FifthTrialIntroObjective ) );

						if ( obj != null && !obj.Completed )
						{
							Item katana = new HaochisKatana();

							if ( player.PlaceInBackpack( katana ) )
							{
								obj.Complete();
							}
							else
							{
								katana.Delete();
								player.SendLocalizedMessage( 1046260 ); // You need to clear some space in your inventory to continue with the quest.  Come back here when you have more space in your inventory.
							}
						}
					}
				}
			}

			return base.OnMoveOver( m );
		}

		public HaochisKatanaGenerator( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.WriteEncodedInt( 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadEncodedInt();
		}
	}
}