namespace Server.Items
{
	[Flipable( 0x1441, 0x1440 )]
	public class Cutlass : BaseSword
	{
		////public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } }
		//public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ShadowStrike; } }

		public override int AosStrengthReq{ get{ return 25; } }
		public override int AosMinDamage{ get{ return 11; } }
		public override int AosMaxDamage{ get{ return 13; } }
		public override int AosSpeed{ get{ return 44; } }

		public override int OldStrengthReq{ get{ return 10; } }
		public override int OldMinDamage{ get{ return 12; } }
		public override int OldMaxDamage{ get{ return 24; } }
		public override int OldSpeed{ get{ return 332; } }

		public override int InitMinHits{ get{ return 31; } }
		public override int InitMaxHits{ get{ return 70; } }

		[Constructable]
		public Cutlass() : base( 0x1441 )
		{
			Weight = 8.0;
			//Name = "cutlass";
		}

		public Cutlass( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( 1 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

            if (version == 0)
            {
                MinDamage = 12;
                MaxDamage = 24;
            }
		}
	}
}