using System;
using Server.Engines.PartySystem;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;
using Server.Network;

namespace Server.Engines.Quests.Doom
{
	public class Chyloth : BaseQuester
	{
		[Constructable]
		public Chyloth() : base( "the Ferryman" )
		{
		}

		public Chyloth( Serial serial ) : base( serial )
		{
		}

		public override void InitBody()
		{
			InitStats( 100, 100, 25 );

			Hue = 0x8455;
			Body = 0x190;

			Name = "Chyloth";
		}

		public override void InitOutfit()
		{
			EquipItem( new ChylothShroud() );
			EquipItem( new ChylothStaff() );
		}

		private Mobile m_AngryAt;
		private BellOfTheDead m_Bell;

		public BellOfTheDead Bell
		{
			get{ return m_Bell; }
			set{ m_Bell = value; }
		}

		public Mobile AngryAt
		{
			get{ return m_AngryAt; }
			set{ m_AngryAt = value; }
		}

		public virtual void BeginGiveWarning()
		{
			if ( Deleted || m_AngryAt == null )
				return;

			Timer.DelayCall( TimeSpan.FromSeconds( 4.0 ), new TimerCallback( EndGiveWarning ) );
		}

		public virtual void EndGiveWarning()
		{
			if ( Deleted || m_AngryAt == null )
				return;

			PublicOverheadMessage( MessageType.Regular, 0x3B2, 1050013, m_AngryAt.Name ); // You have summoned me in vain ~1_NAME~!  Only the dead may cross!
			PublicOverheadMessage( MessageType.Regular, 0x3B2, 1050014 ); // Why have you disturbed me, mortal?!?

			BeginSummonDragon();
		}

		public virtual void BeginSummonDragon()
		{
			if ( Deleted || m_AngryAt == null )
				return;

			Timer.DelayCall( TimeSpan.FromSeconds( 30.0 ), new TimerCallback( EndSummonDragon ) );
		}

		public virtual void BeginRemove( TimeSpan delay )
		{
			Timer.DelayCall( delay, new TimerCallback( EndRemove ) );
		}

		public virtual void EndRemove()
		{
			if ( Deleted )
				return;

			Point3D loc = Location;
			Map map = Map;

			Effects.SendLocationParticles( EffectItem.Create( loc, map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 0, 0, 2023, 0 );
			Effects.PlaySound( loc, map, 0x1FE );

			Delete();
		}

		private static readonly int[] m_Offsets = new int[]
			{
				-1, -1,
				-1,  0,
				-1,  1,
				0, -1,
				0,  1,
				1, -1,
				1,  0,
				1,  1
			};

		public virtual void EndSummonDragon()
		{
			if ( Deleted || m_AngryAt == null )
				return;

			Map map = m_AngryAt.Map;

			if ( map == null )
				return;

			if ( !m_AngryAt.Region.IsPartOf( "Doom" ) )
				return;

			PublicOverheadMessage( MessageType.Regular, 0x3B2, 1050015 ); // Feel the wrath of my legions!!!
			PublicOverheadMessage( MessageType.Regular, 0x3B2, false, "MUHAHAHAHA HAHAH HAHA" ); // A wee bit crazy, aren't we?

			SkeletalDragon dragon = new SkeletalDragon();

			int offset = Utility.Random( 8 ) * 2;

			bool foundLoc = false;

			for ( int i = 0; i < m_Offsets.Length; i += 2 )
			{
				int x = m_AngryAt.X + m_Offsets[(offset + i) % m_Offsets.Length];
				int y = m_AngryAt.Y + m_Offsets[(offset + i + 1) % m_Offsets.Length];

				if ( map.CanSpawnMobile( x, y, m_AngryAt.Z ) )
				{
					dragon.MoveToWorld( new Point3D( x, y, m_AngryAt.Z ), map );
					foundLoc = true;
					break;
				}
				else
				{
					int z = map.GetAverageZ( x, y );

					if ( map.CanSpawnMobile( x, y, z ) )
					{
						dragon.MoveToWorld( new Point3D( x, y, z ), map );
						foundLoc = true;
						break;
					}
				}
			}

			if ( !foundLoc )
				dragon.MoveToWorld( m_AngryAt.Location, map );

			dragon.Combatant = m_AngryAt;

			if ( m_Bell != null )
				m_Bell.Dragon = dragon;
		}

		public static void TeleportToFerry( Mobile from )
		{
			Point3D loc = new Point3D( 408, 251, 2 );
			Map map = Map.Malas;

			Effects.SendLocationParticles( EffectItem.Create( loc, map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 0, 0, 2023, 0 );
			Effects.PlaySound( loc, map, 0x1FE );

			TeleportPets( from, loc, map );

			from.MoveToWorld( loc, map );
		}

		public override bool OnDragDrop( Mobile from, Item dropped )
		{
			if ( dropped is GoldenSkull )
			{
				dropped.Delete();

				PublicOverheadMessage( MessageType.Regular, 0x3B2, 1050046, from.Name ); // Very well, ~1_NAME~, I accept your token. You may cross.
				BeginRemove( TimeSpan.FromSeconds( 4.0 ) );

				Party p = PartySystem.Party.Get( from );

				if ( p != null )
				{
					for ( int i = 0; i < p.Members.Count; ++i )
					{
						PartyMemberInfo pmi = (PartyMemberInfo)p.Members[i];
						Mobile member = pmi.Mobile;

						if ( member != from && member.Map == Map.Malas && member.Region.IsPartOf( "Doom" ) )
						{
							if ( m_AngryAt == member )
								m_AngryAt = null;

							member.CloseGump( typeof( ChylothPartyGump ) );
							member.SendGump( new ChylothPartyGump( from, member ) );
						}
					}
				}

				if ( m_AngryAt == from )
					m_AngryAt = null;

				TeleportToFerry( from );

				return false;
			}

			return base.OnDragDrop( from, dropped );
		}

		public override bool CanTalkTo( PlayerMobile to )
		{
			return false;
		}

		public override void OnTalk( PlayerMobile player, bool contextMenu )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}

	public class ChylothPartyGump : Gump
	{
		private readonly Mobile m_Leader;
		private readonly Mobile m_Member;

		public ChylothPartyGump( Mobile leader, Mobile member ) : base( 150, 50 )
		{
			m_Leader = leader;
			m_Member = member;

			Closable = false;

			AddPage( 0 );

			AddImage( 0, 0, 3600 );

			AddImageTiled( 0, 14, 15, 200, 3603 );
			AddImageTiled( 380, 14, 14, 200, 3605 );
			AddImage( 0, 201, 3606 );
			AddImageTiled( 15, 201, 370, 16, 3607 );
			AddImageTiled( 15, 0, 370, 16, 3601 );
			AddImage( 380, 0, 3602 );
			AddImage( 380, 201, 3608 );
			AddImageTiled( 15, 15, 365, 190, 2624 );

			AddRadio( 30, 140, 9727, 9730, true, 1 );
			AddHtmlLocalized( 65, 145, 300, 25, 1050050, 0x7FFF, false, false ); // Yes, let's go!

			AddRadio( 30, 175, 9727, 9730, false, 0 );
			AddHtmlLocalized( 65, 178, 300, 25, 1050049, 0x7FFF, false, false ); // No thanks, I'd rather stay here.

			AddHtmlLocalized( 30, 20, 360, 35, 1050047, 0x7FFF, false, false ); // Another player has paid Chyloth for your passage across lake Mortis:

			AddHtmlLocalized( 30, 105, 345, 40, 1050048, 0x5B2D, false, false ); // Do you wish to accept their invitation at this time?

			AddImage( 65, 72, 5605 );

			AddImageTiled( 80, 90, 200, 1, 9107 );
			AddImageTiled( 95, 92, 200, 1, 9157 );

			AddLabel( 90, 70, 1645, leader.Name );

			AddButton( 290, 175, 247, 248, 2, GumpButtonType.Reply, 0 );

			AddImageTiled( 15, 14, 365, 1, 9107 );
			AddImageTiled( 380, 14, 1, 190, 9105 );
			AddImageTiled( 15, 205, 365, 1, 9107 );
			AddImageTiled( 15, 14, 1, 190, 9105 );
			AddImageTiled( 0, 0, 395, 1, 9157 );
			AddImageTiled( 394, 0, 1, 217, 9155 );
			AddImageTiled( 0, 216, 395, 1, 9157 );
			AddImageTiled( 0, 0, 1, 217, 9155 );
		}

		public override void OnResponse( NetState sender, RelayInfo info )
		{
			if ( info.ButtonID == 2 && info.IsSwitched( 1 ) )
			{
				if ( m_Member.Region.IsPartOf( "Doom" ) )
				{
					m_Leader.SendLocalizedMessage( 1050054, m_Member.Name ); // ~1_NAME~ has accepted your invitation to cross lake Mortis.

					Chyloth.TeleportToFerry( m_Member );
				}
				else
				{
					m_Member.SendLocalizedMessage( 1050051 ); // The invitation has been revoked.
				}
			}
			else
			{
				m_Member.SendLocalizedMessage( 1050052 ); // You have declined their invitation.
				m_Leader.SendLocalizedMessage( 1050053, m_Member.Name ); // ~1_NAME~ has declined your invitation to cross lake Mortis.
			}
		}
	}
}