using System;
using Server.Commands;
using Server.Mobiles;
using Server.Network;

namespace Server.Items
{
	public class SHTeleComponent : AddonComponent
	{
		private bool m_Active;
		private SHTeleComponent m_TeleDest;
		private Point3D m_TeleOffset;

		[CommandProperty( AccessLevel.GameMaster )]
		public bool Active
		{
			get { return m_Active; }
			set
			{
				m_Active = value;

				SHTeleporter sourceAddon = Addon as SHTeleporter;

				if ( sourceAddon != null )
					sourceAddon.ChangeActive( value );
			}
		}

		[CommandProperty( AccessLevel.GameMaster )]
		public Point3D TeleOffset
		{
			get { return m_TeleOffset; }
			set { m_TeleOffset = value; }
		}

		[CommandProperty( AccessLevel.Counselor )]
		public Point3D TelePoint
		{
			get   { return new Point3D( Location.X + TeleOffset.X, Location.Y + TeleOffset.Y, Location.Z + TeleOffset.Z ); }
			set { m_TeleOffset = new Point3D( value.X - Location.X, value.Y - Location.Y, value.Z - Location.Z ); }
		}

		[CommandProperty( AccessLevel.GameMaster )]
		public SHTeleComponent TeleDest
		{
			get { return m_TeleDest; }
			set
			{
				m_TeleDest = value;

				SHTeleporter sourceAddon = Addon as SHTeleporter;

				if ( sourceAddon != null )
					sourceAddon.ChangeDest( value );
			}
		}

		public override string DefaultName
		{
			get { return "a hole"; }
		}

		[Constructable]
		public SHTeleComponent() : this( 0x1775 )
		{
		}

		[Constructable]
		public SHTeleComponent( int itemID ) : this( itemID, new Point3D( 0, 0, 0 ) )
		{
		}

		[Constructable]
		public SHTeleComponent( int itemID, Point3D offset ) : base( itemID )
		{
			Movable = false;
			Hue = 1;

			m_Active = true;
			m_TeleOffset = offset;
		}

		public SHTeleComponent( Serial serial ) : base( serial )
		{
		}

		public override void OnDoubleClick( Mobile m )
		{
			if ( !m_Active || m_TeleDest == null || m_TeleDest.Deleted || m_TeleDest.Map == Map.Internal )
				return;

			if ( m.InRange( this, 3 ) && m.InLOS(this) )
			{
				Map map = m_TeleDest.Map;
				Point3D p = m_TeleDest.TelePoint;

				BaseCreature.TeleportPets( m, p, map );

				m.MoveToWorld( p, map );
			}
			else
			{
                m.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
			}
		}

		public override void OnDoubleClickDead( Mobile m )
		{
			OnDoubleClick( m );
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( 0 ); // version

			writer.Write( m_Active );
			writer.Write( m_TeleDest );
			writer.Write( m_TeleOffset );
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			m_Active = reader.ReadBool();
			m_TeleDest = reader.ReadItem() as SHTeleComponent;
			m_TeleOffset = reader.ReadPoint3D();
		}
	}

	public class SHTeleporter : BaseAddon
	{
		public static void Initialize()
		{
			CommandSystem.Register( "SHTelGen", AccessLevel.Administrator, SHTelGen_OnCommand );
		}

		[Usage( "SHTelGen" )]
		[Description( "Generates solen hives teleporters." )]
		public static void SHTelGen_OnCommand( CommandEventArgs e )
		{
			World.Broadcast( 0x35, true, "Solen hives teleporters are being generated, please wait." );

			DateTime startTime = DateTime.Now;

			int count = new SHTeleporterCreator().CreateSHTeleporters();

			DateTime endTime = DateTime.Now;

			World.Broadcast( 0x35, true, "{0} solen hives teleporters have been created. The entire process took {1:F1} seconds.", count, (endTime - startTime).TotalSeconds );
		}

		public class SHTeleporterCreator
		{
			private int m_Count;

			public SHTeleporterCreator()
			{
				m_Count = 0;
			}

			public static SHTeleporter FindSHTeleporter( Map map, Point3D p )
			{
				IPooledEnumerable eable = map.GetItemsInRange( p, 0 );

				foreach ( Item item in eable )
				{
					if ( item is SHTeleporter && item.Z == p.Z )
					{
						eable.Free();
						return (SHTeleporter)item;
					}
				}

				eable.Free();
				return null;
			}

			public SHTeleporter AddSHT( Map map, bool ext, int x, int y, int z )
			{
				Point3D p = new Point3D( x, y, z );
				SHTeleporter tele = FindSHTeleporter( map, p );

				if ( tele == null )
				{
					tele = new SHTeleporter( ext );
					tele.MoveToWorld( p, map );

					m_Count++;
				}

				return tele;
			}

			public static void Link( SHTeleporter tele1, SHTeleporter tele2 )
			{
				tele1.ChangeDest( tele2 );
				tele2.ChangeDest( tele1 );
			}

			public void AddSHTCouple( Map map, bool ext1, int x1, int y1, int z1, bool ext2, int x2, int y2, int z2 )
			{
				SHTeleporter tele1 = AddSHT( map, ext1, x1, y1, z1 );
				SHTeleporter tele2 = AddSHT( map, ext2, x2, y2, z2 );

				Link( tele1, tele2 );
			}

			public void AddSHTCouple( bool ext1, int x1, int y1, int z1, bool ext2, int x2, int y2, int z2 )
			{
				AddSHTCouple( Map.Trammel, ext1, x1, y1, z1, ext2, x2, y2, z2 );
				AddSHTCouple( Map.Felucca, ext1, x1, y1, z1, ext2, x2, y2, z2 );
			}

			public int CreateSHTeleporters()
			{
				SHTeleporter tele1, tele2;

				AddSHTCouple( true, 2608, 763, 0, false, 5918, 1794, 0 );
				AddSHTCouple( false, 5897, 1877, 0, false, 5871, 1867, 0 );
				AddSHTCouple( false, 5852, 1848, 0, false, 5771, 1867, 0 );

				tele1 = AddSHT( Map.Trammel, false, 5747, 1895, 0 );
				tele1.LeftTele.TeleOffset = new Point3D( -1, 3, 0 );
				tele2 = AddSHT( Map.Trammel, false, 5658, 1898, 0 );
				Link( tele1, tele2 );

				tele1 = AddSHT( Map.Felucca, false, 5747, 1895, 0 );
				tele1.LeftTele.TeleOffset = new Point3D( -1, 3, 0 );
				tele2 = AddSHT( Map.Felucca, false, 5658, 1898, 0 );
				Link( tele1, tele2 );

				AddSHTCouple( false, 5727, 1894, 0, false, 5756, 1794, 0 );
				AddSHTCouple( false, 5784, 1929, 0, false, 5700, 1929, 0 );

				tele1 = AddSHT( Map.Trammel, false, 5711, 1952, 0 );
				tele1.LeftTele.TeleOffset = new Point3D( -1, 3, 0 );
				tele2 = AddSHT( Map.Trammel, false, 5657, 1954, 0 );
				Link( tele1, tele2 );

				tele1 = AddSHT( Map.Felucca, false, 5711, 1952, 0 );
				tele1.LeftTele.TeleOffset = new Point3D( -1, 3, 0 );
				tele2 = AddSHT( Map.Felucca, false, 5657, 1954, 0 );
				Link( tele1, tele2 );

				tele1 = AddSHT( Map.Trammel, false, 5655, 2018, 0 );
				tele1.LeftTele.TeleOffset = new Point3D( -1, 3, 0 );
				tele2 = AddSHT( Map.Trammel, true, 1690, 2789, 0 );
				Link( tele1, tele2 );

				tele1 = AddSHT( Map.Felucca, false, 5655, 2018, 0 );
				tele1.LeftTele.TeleOffset = new Point3D( -1, 3, 0 );
				tele2 = AddSHT( Map.Felucca, true, 1690, 2789, 0 );
				Link( tele1, tele2 );

				AddSHTCouple( false, 5809, 1905, 0, false, 5876, 1891, 0 );

				tele1 = AddSHT( Map.Trammel, false, 5814, 2015, 0 );
				tele1.LeftTele.TeleOffset = new Point3D( -1, 3, 0 );
				tele2 = AddSHT( Map.Trammel, false, 5913, 1893, 0 );
				Link( tele1, tele2 );

				tele1 = AddSHT( Map.Felucca, false, 5814, 2015, 0 );
				tele1.LeftTele.TeleOffset = new Point3D( -1, 3, 0 );
				tele2 = AddSHT( Map.Felucca, false, 5913, 1893, 0 );
				Link( tele1, tele2 );

				AddSHTCouple( false, 5919, 2021, 0, true, 1724, 814, 0 );

				tele1 = AddSHT( Map.Trammel, false, 5654, 1791, 0 );
				tele2 = AddSHT( Map.Trammel, true, 730, 1451, 0 );
				Link( tele1, tele2 );
				AddSHT( Map.Trammel, false, 5734, 1859, 0 ).ChangeDest( tele2 );

				tele1 = AddSHT( Map.Felucca, false, 5654, 1791, 0 );
				tele2 = AddSHT( Map.Felucca, true, 730, 1451, 0 );
				Link( tele1, tele2 );
				AddSHT( Map.Felucca, false, 5734, 1859, 0 ).ChangeDest( tele2 );

				return m_Count;
			}
		}

		private bool m_External;

		private SHTeleComponent m_UpTele;
		private SHTeleComponent m_RightTele;
		private SHTeleComponent m_DownTele;
		private SHTeleComponent m_LeftTele;

		private bool m_Changing;

		[CommandProperty( AccessLevel.GameMaster )]
		public bool External { get { return m_External; } }

		public SHTeleComponent UpTele { get { return m_UpTele; } }
		public SHTeleComponent RightTele { get { return m_RightTele; } }
		public SHTeleComponent DownTele { get { return m_DownTele; } }
		public SHTeleComponent LeftTele { get { return m_LeftTele; } }

		[Constructable]
		public SHTeleporter() : this( true )
		{
		}

		[Constructable]
		public SHTeleporter( bool external )
		{
			m_Changing = false;
			m_External = external;

			if ( external )
			{
				AddComponent( new AddonComponent( 0x549 ), -1, -1, 0 );
				AddComponent( new AddonComponent( 0x54D ), 0, -1, 0 );
				AddComponent( new AddonComponent( 0x54E ), 1, -1, 0 );
				AddComponent( new AddonComponent( 0x548 ), 2, -1, 0 );
				AddComponent( new AddonComponent( 0x54B ), -1, 0, 0 );
				AddComponent( new AddonComponent( 0x53B ), 0, 0, 0 );
				AddComponent( new AddonComponent( 0x53B ), 1, 0, 0 );
				AddComponent( new AddonComponent( 0x544 ), 2, 0, 0 );
				AddComponent( new AddonComponent( 0x54C ), -1, 1, 0 );
				AddComponent( new AddonComponent( 0x53B ), 0, 1, 0 );
				AddComponent( new AddonComponent( 0x53B ), 1, 1, 0 );
				AddComponent( new AddonComponent( 0x545 ), 2, 1, 0 );
				AddComponent( new AddonComponent( 0x547 ), -1, 2, 0 );
				AddComponent( new AddonComponent( 0x541 ), 0, 2, 0 );
				AddComponent( new AddonComponent( 0x543 ), 1, 2, 0 );
				AddComponent( new AddonComponent( 0x540 ), 2, 2, 0 );
			}

			Point3D upOS = external ? new Point3D( -1, 0, 0 ) : new Point3D( -2, -1, 0 );
			m_UpTele = new SHTeleComponent( external ? 0x1775 : 0x495, upOS );
			AddComponent( m_UpTele, 0, 0, 0 );

			Point3D rightOS = external ? new Point3D( -2, 0, 0 ) : new Point3D( 2, -1, 0 );
			m_RightTele = new SHTeleComponent( external ? 0x1775 : 0x495, rightOS );
			AddComponent( m_RightTele, 1, 0, 0 );

			Point3D downOS = external ? new Point3D( -2, -1, 0 ) : new Point3D( 2, 2, 0 );
			m_DownTele = new SHTeleComponent( external ? 0x1776 : 0x495, downOS );
			AddComponent( m_DownTele, 1, 1, 0 );

			Point3D leftOS = external ? new Point3D( -1, -1, 0 ) : new Point3D( -1, 2, 0 );
			m_LeftTele = new SHTeleComponent( external ? 0x1775 : 0x495, leftOS );
			AddComponent( m_LeftTele, 0, 1, 0 );
		}

		public SHTeleporter( Serial serial ) : base( serial )
		{
			m_Changing = false;
		}

		public override bool ShareHue{ get { return false; } }

		public void ChangeActive( bool active )
		{
			if ( m_Changing )
				return;

			m_Changing = true;

			m_UpTele.Active = active;
			m_RightTele.Active = active;
			m_DownTele.Active = active;
			m_LeftTele.Active = active;

			m_Changing = false;
		}

		public void ChangeDest( SHTeleComponent dest )
		{
			if ( m_Changing )
				return;

			m_Changing = true;

			if ( dest == null || !(dest.Addon is SHTeleporter) )
			{
				m_UpTele.TeleDest = dest;
				m_RightTele.TeleDest = dest;
				m_DownTele.TeleDest = dest;
				m_LeftTele.TeleDest = dest;
			}
			else
			{
				SHTeleporter destAddon = (SHTeleporter)dest.Addon;

				m_UpTele.TeleDest = destAddon.UpTele;
				m_RightTele.TeleDest = destAddon.RightTele;
				m_DownTele.TeleDest = destAddon.DownTele;
				m_LeftTele.TeleDest = destAddon.LeftTele;
			}

			m_Changing = false;
		}

		public void ChangeDest( SHTeleporter destAddon )
		{
			if ( m_Changing )
				return;

			m_Changing = true;

			if ( destAddon != null )
			{
				m_UpTele.TeleDest = destAddon.UpTele;
				m_RightTele.TeleDest = destAddon.RightTele;
				m_DownTele.TeleDest = destAddon.DownTele;
				m_LeftTele.TeleDest = destAddon.LeftTele;
			}
			else
			{
				m_UpTele.TeleDest = null;
				m_RightTele.TeleDest = null;
				m_DownTele.TeleDest = null;
				m_LeftTele.TeleDest = null;
			}

			m_Changing = false;
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( 0 ); // version

			writer.Write( m_External );

			writer.Write( m_UpTele );
			writer.Write( m_RightTele );
			writer.Write( m_DownTele );
			writer.Write( m_LeftTele );
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			m_External = reader.ReadBool();

			m_UpTele = (SHTeleComponent)reader.ReadItem();
			m_RightTele = (SHTeleComponent)reader.ReadItem();
			m_DownTele = (SHTeleComponent)reader.ReadItem();
			m_LeftTele = (SHTeleComponent)reader.ReadItem();
		}
	}
}