using System;
using System.Collections;
using Server.Items;
using Server.Targeting;

namespace Server.Commands.Generic
{
	public class ContainedCommandImplementor : BaseCommandImplementor
	{
		public ContainedCommandImplementor()
		{
			Accessors = new string[]{ "Contained" };
			SupportRequirement = CommandSupport.Contained;
			AccessLevel = AccessLevel.GameMaster;
			Usage = "Contained <command> [condition]";
			Description = "Invokes the command on all child items in a targeted container. Optional condition arguments can further restrict the set of objects.";
		}

		public override void Process( Mobile from, BaseCommand command, string[] args )
		{
			if ( command.ValidateArgs( this, new CommandEventArgs( from, command.Commands[0], GenerateArgString( args ), args ) ) )
				from.BeginTarget( -1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None, OnTarget, new object[]{ command, args } );
		}

		public void OnTarget( Mobile from, object targeted, object state )
		{
			if ( !BaseCommand.IsAccessible( from, targeted ) )
			{
				from.SendMessage( "That is not accessible." );
				return;
			}

			object[] states = (object[])state;
			BaseCommand command = (BaseCommand)states[0];
			string[] args = (string[])states[1];

			if ( command.ObjectTypes == ObjectTypes.Mobiles )
				return; // sanity check

			if ( !(targeted is Container) )
			{
				from.SendMessage( "That is not a container." );
			}
			else
			{
				try
				{
					Extensions ext = Extensions.Parse( from, ref args );

					bool items, mobiles;

					if ( !CheckObjectTypes( command, ext, out items, out mobiles ) )
						return;

					if ( !items )
					{
						from.SendMessage( "This command only works on items." );
						return;
					}

					Container cont = (Container)targeted;

					Item[] found = cont.FindItemsByType( typeof( Item ), true );

					ArrayList list = new ArrayList();

					for ( int i = 0; i < found.Length; ++i )
					{
						if ( ext.IsValid( found[i] ) )
							list.Add( found[i] );
					}

					ext.Filter( list );

					RunCommand( from, list, command, args );
				}
				catch ( Exception e )
				{
					from.SendMessage( e.Message );
				}
			}
		}
	}
}