namespace Server.Items
{
	[Flipable( 0xf4b, 0xf4c )]
	public class DoubleAxe : BaseAxe
	{
		////public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.DoubleStrike; } }
		//public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } }

		public override int AosStrengthReq{ get{ return 45; } }
		public override int AosMinDamage{ get{ return 15; } }
		public override int AosMaxDamage{ get{ return 17; } }
		public override int AosSpeed{ get{ return 33; } }

		public override int OldStrengthReq{ get{ return 45; } }
		public override int OldMinDamage{ get{ return 19; } }
		public override int OldMaxDamage{ get{ return 36; } } //Loki edit: Was 15 - 34
		public override int OldSpeed{ get{ return 401; } }

		public override int InitMinHits{ get{ return 31; } }
		public override int InitMaxHits{ get{ return 110; } }

        	public override int GetSwingAnim(Mobile from)
	        {
        	    if (from.Mounted)
                	return 29;
	            else
        	        return Utility.RandomList(13, 14);
	        }

		[Constructable]
		public DoubleAxe() : base( 0xF4B )
		{
			Weight = 8.0;
			//Name = "double axe";
		}

		public DoubleAxe( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( 2 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

            if (version < 2)
            {
                MinDamage = 19;
                MaxDamage = 36;
            }
		}
	}
}