using System;
using Server;
using Server.Items;
using Server.Mobiles;

namespace Server.Engines.Quests
{	
	public class Szandor : MondainQuester
	{
		public override Type[] Quests{ get{ return null; } }
		
		[Constructable]
		public Szandor() : base( "Szandor", "the late architect" )
		{			
		}
		
		public Szandor( Serial serial ) : base( serial )
		{
		}
		
		public override void InitBody()
		{
			InitStats( 100, 100, 25 );
			
			Body = 0x32;
			Hue = 0x83F2;
		}
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}
		
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}
}