using System;

namespace Server.Items
{
	[Flipable(0x3156, 0x3157)]
	public class MangledHeadOfDreadhorn : Item
	{
		public override int LabelNumber{ get{ return 1072088; } } // The Mangled Head of Dread Horn
	
		[Constructable]
		public MangledHeadOfDreadhorn() : base( 0x3156 )
		{
			Weight = 20.0;
		}

		public MangledHeadOfDreadhorn( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			
			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			
			int version = reader.ReadInt();
		}
	}
}

