using System;
using Server;

namespace Server.Items
{
    public class RoyalGuardInvestigatorsCloak : Cloak
    {
        public override int InitMinHits{ get{ return 150; } }
        public override int InitMaxHits{ get{ return 150; } }        
        public override int LabelNumber{ get{ return 1112409;}} // Royal Guard Investigator's Cloak [Replica]
        
        [Constructable]
        public RoyalGuardInvestigatorsCloak() : base()
        {                    
            Hue = 1163;
            
            SkillBonuses.SetValues(0, SkillName.Stealth, 20.0);        
            
        }
        public RoyalGuardInvestigatorsCloak( Serial serial ) : base(serial)
        {
        }

        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();
        }

        public override void Serialize( GenericWriter writer )
        {
            base.Serialize( writer );

            writer.Write( (int)0 );//version
        }
    }
}