using System;
using Server;

namespace Server.Items
{	
	public class VesperCollectionRing : GoldRing
	{
		public override int LabelNumber{ get{ return 1073234; } } // A Souvenir from the Museum of Vesper
		
		public VesperCollectionRing() : base()
		{		
		}
		
		public VesperCollectionRing( Serial serial ) : base( serial )
		{
		}
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			
			writer.Write( (int) 0 ); // version
		}
		
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			
			int version = reader.ReadInt();
		}		
	}
	
	public class VesperCollectionNecklace : GoldNecklace
	{
		public override int LabelNumber{ get{ return 1073234; } } // A Souvenir from the Museum of Vesper
		
		public VesperCollectionNecklace() : base()
		{		
		}
		
		public VesperCollectionNecklace( Serial serial ) : base( serial )
		{
		}
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			
			writer.Write( (int) 0 ); // version
		}
		
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			
			int version = reader.ReadInt();
		}		
	}
	
	public class VesperCollectionBracelet : GoldBracelet
	{
		public override int LabelNumber{ get{ return 1073234; } } // A Souvenir from the Museum of Vesper
		
		public VesperCollectionBracelet() : base()
		{		
		}
		
		public VesperCollectionBracelet( Serial serial ) : base( serial )
		{
		}
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			
			writer.Write( (int) 0 ); // version
		}
		
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			
			int version = reader.ReadInt();
		}		
	}
	
	public class VesperCollectionEarrings : GoldEarrings
	{
		public override int LabelNumber{ get{ return 1073234; } } // A Souvenir from the Museum of Vesper
		
		public VesperCollectionEarrings() : base()
		{		
		}
		
		public VesperCollectionEarrings( Serial serial ) : base( serial )
		{
		}
		
		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			
			writer.Write( (int) 0 ); // version
		}
		
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			
			int version = reader.ReadInt();
		}		
	}
}