#### Back to Server.Items

## TotalRefreshPotion : BaseRefreshPotion, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ICraftable, ICommodity

(ctor) TotalRefreshPotion()
(ctor) TotalRefreshPotion( Serial serial )
double Refresh( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )