#### Back to Server.Items

## HeatingStand : BaseLight, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) HeatingStand()
(ctor) HeatingStand( Serial serial )
int LitItemID( get; )
int UnlitItemID( get; )
virtual void Deserialize( GenericReader reader )
virtual void Douse()
virtual void Ignite()
virtual void Serialize( GenericWriter writer )