#### Back to Server.Items

## BaseIngot : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ICommodity

#### Derived Types: AgapiteIngot, BronzeIngot, CopperIngot, DullCopperIngot, GoldIngot, IronIngot, ShadowIronIngot, ValoriteIngot, VeriteIngot

(ctor) BaseIngot( Serial serial )
(ctor) BaseIngot( CraftResource resource )
(ctor) BaseIngot( CraftResource resource, int amount )
double DefaultWeight( get; )
int LabelNumber( get; )
CraftResource Resource( get; set; )
int Server.Items.ICommodity.DescriptionNumber( get; )
bool Server.Items.ICommodity.IsDeedable( get; )
virtual void AddNameProperty( ObjectPropertyList list )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void Serialize( GenericWriter writer )