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## TwoStoryStonePlasterHouseDeed : HouseDeed, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) TwoStoryStonePlasterHouseDeed()
(ctor) TwoStoryStonePlasterHouseDeed( Serial serial )
Rectangle2D[] Area( get; )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual BaseHouse GetHouse( Mobile owner )
virtual void Serialize( GenericWriter writer )