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## LeverPuzzleStatue : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) LeverPuzzleStatue( Serial serial )
(ctor) LeverPuzzleStatue( int[] dat, LeverPuzzleController controller )
virtual void Deserialize( GenericReader reader )
virtual void OnAfterDelete()
virtual void Serialize( GenericWriter writer )