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## RunicHammer : BaseRunicTool, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IUsesRemaining, ICraftable

(ctor) RunicHammer( Serial serial )
(ctor) RunicHammer( CraftResource resource )
(ctor) RunicHammer( CraftResource resource, int uses )
CraftSystem CraftSystem( get; )
int LabelNumber( get; )
virtual void AddNameProperties( ObjectPropertyList list )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )