#### Back to Server.Items

## WhiteHangingLantern : BaseLight, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) WhiteHangingLantern()
(ctor) WhiteHangingLantern( Serial serial )
int LitItemID( get; )
int UnlitItemID( get; )
virtual void Deserialize( GenericReader reader )
void Flip()
virtual void Serialize( GenericWriter writer )