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## FactionBottleVendor : BaseFactionVendor, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IVendor

(ctor) FactionBottleVendor( Serial serial )
(ctor) FactionBottleVendor( Town town, Faction faction )
VendorShoeType ShoeType( get; )
virtual void Deserialize( GenericReader reader )
virtual void InitOutfit()
virtual void InitSBInfo()
virtual void Serialize( GenericWriter writer )