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## ElvenBoots : BaseShoes, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IDyable, IScissorable, IFactionItem, ICraftable, IWearableDurability, IDurability

(ctor) ElvenBoots()
(ctor) ElvenBoots( int hue )
(ctor) ElvenBoots( Serial serial )
CraftResource DefaultResource( get; )
Race RequiredRace( get; )
virtual void Deserialize( GenericReader reader )
virtual bool Dye( Mobile from, DyeTub sender )
virtual void Serialize( GenericWriter writer )