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## FortuneTeller : BaseHealer, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IVendor

(ctor) FortuneTeller()
(ctor) FortuneTeller( Serial serial )
bool CanTeach( get; )
bool IsActiveVendor( get; )
bool IsInvulnerable( get; )
virtual bool CheckTeach( SkillName skill, Mobile from )
virtual void Deserialize( GenericReader reader )
virtual int GetRobeColor()
virtual void InitOutfit()
virtual void InitSBInfo()
virtual void Serialize( GenericWriter writer )