// Automatically generated by the
// AddonGenerator script by Arya
// Generator edited 10.Mar.07 by Papler
using System;
using Server;
using Server.Items;
namespace Server.Items
{
	public class HalloweenGuillotinePatchAddon : BaseAddon {
		public override BaseAddonDeed Deed{get{return new HalloweenGuillotinePatchAddonDeed();}}
		[ Constructable ]
		public HalloweenGuillotinePatchAddon()
		{
			AddonComponent ac = null;
			ac = new AddonComponent( 3260 );
			ac.Hue = 1;
			AddComponent( ac, -1, -1, 0 );

			ac = new AddonComponent( 12793 );
			AddComponent( ac, -1, 2, 0 );

			ac = new AddonComponent( 12792 );
			AddComponent( ac, -1, 0, 0 );

			ac = new AddonComponent( 12792 );
			AddComponent( ac, -1, 1, 0 );

			ac = new AddonComponent( 3257 );
			ac.Hue = 1;
			AddComponent( ac, -1, 2, 0 );

			ac = new AddonComponent( 3257 );
			ac.Hue = 1;
			AddComponent( ac, -1, 3, 0 );

			ac = new AddonComponent( 3260 );
			ac.Hue = 1;
			AddComponent( ac, -2, 0, 0 );

			ac = new AddonComponent( 3270 );
			ac.Hue = 1;
			AddComponent( ac, -2, 2, 0 );

			ac = new AddonComponent( 4681 );
			AddComponent( ac, 1, -2, 2 );

			ac = new AddonComponent( 4650 );
			AddComponent( ac, 1, -2, 1 );

			ac = new AddonComponent( 3269 );
			ac.Hue = 1;
			AddComponent( ac, 0, -1, 0 );

			ac = new AddonComponent( 12794 );
			AddComponent( ac, 1, -1, 0 );

			ac = new AddonComponent( 12793 );
			AddComponent( ac, 0, -1, 0 );

			ac = new AddonComponent( 12792 );
			AddComponent( ac, 1, -2, 0 );

			ac = new AddonComponent( 3254 );
			ac.Hue = 1;
			AddComponent( ac, 2, -1, 4 );

			ac = new AddonComponent( 3261 );
			ac.Hue = 1;
			AddComponent( ac, 0, -2, 0 );

			ac = new AddonComponent( 4712 );
			AddComponent( ac, 0, 1, 0 );

			ac = new AddonComponent( 2448 );
			AddComponent( ac, 1, 1, 1 );

			ac = new AddonComponent( 4650 );
			AddComponent( ac, 0, 1, 0 );

			ac = new AddonComponent( 4655 );
			AddComponent( ac, 1, 0, 1 );

			ac = new AddonComponent( 12795 );
			AddComponent( ac, 1, 1, 0 );

			ac = new AddonComponent( 12794 );
			AddComponent( ac, 1, 1, 0 );

			ac = new AddonComponent( 12794 );
			AddComponent( ac, 1, 0, 0 );

			ac = new AddonComponent( 12793 );
			AddComponent( ac, 0, 2, 0 );

			ac = new AddonComponent( 12793 );
			AddComponent( ac, 1, 2, 0 );

			ac = new AddonComponent( 12792 );
			AddComponent( ac, 0, 0, 0 );

			ac = new AddonComponent( 12792 );
			AddComponent( ac, 0, 1, 0 );

			ac = new AddonComponent( 3254 );
			ac.Hue = 1;
			AddComponent( ac, 2, 2, 0 );

			ac = new AddonComponent( 3257 );
			ac.Hue = 1;
			AddComponent( ac, 2, 2, 0 );

			ac = new AddonComponent( 3252 );
			ac.Hue = 1;
			AddComponent( ac, 2, 1, 0 );

			ac = new AddonComponent( 3252 );
			ac.Hue = 1;
			AddComponent( ac, 2, 0, 0 );

			ac = new AddonComponent( 3257 );
			ac.Hue = 1;
			AddComponent( ac, 0, 3, 0 );

			ac = new AddonComponent( 3257 );
			ac.Hue = 1;
			AddComponent( ac, 1, 3, 0 );

			ac = new AddonComponent( 7584 );
			ac.Name = "head of +Colibri";
			AddComponent( ac, 1, 1, 4 );


		}
		public HalloweenGuillotinePatchAddon( Serial serial ) : base( serial ){}
		public override void Serialize( GenericWriter writer ){base.Serialize( writer );writer.Write( 0 );}
		public override void Deserialize( GenericReader reader ){base.Deserialize( reader );reader.ReadInt();}
	}

	public class HalloweenGuillotinePatchAddonDeed : BaseAddonDeed {
		public override BaseAddon Addon{get{return new HalloweenGuillotinePatchAddon();}}
		[Constructable]
		public HalloweenGuillotinePatchAddonDeed(){Name = "HalloweenGuillotinePatch";}
		public HalloweenGuillotinePatchAddonDeed( Serial serial ) : base( serial ){}
		public override void Serialize( GenericWriter writer ){	base.Serialize( writer );writer.Write( 0 );}
		public override void	Deserialize( GenericReader reader )	{base.Deserialize( reader );reader.ReadInt();}
	}
}