using System;
using Server.Network;
using Server.Items;

namespace Server.Items
{
	public class DirtPatch : Item
	{
		[Constructable]
		public DirtPatch(): base(0x0913)
		{
		}

		public DirtPatch(Serial serial): base(serial)
		{
		}

		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			writer.Write((int)0); // version
		}

		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);

			int version = reader.ReadInt();
		}
	}
}
