// By Nerun

using System;
using Server;
using Server.Network;

namespace Server.Items
{
	public class Lever : Item
	{
		[Constructable]
		public Lever() : base( Utility.RandomList( 0x108C, 0x108D, 0x108E, 0x1093, 0x1094, 0x1095, 0x108F, 0x1090, 0x1091, 0x1092 ) )
		{
			this.Movable = false;
		}

		public override void OnDoubleClick( Mobile from )
		{
			from.SendLocalizedMessage( 500357 + Utility.Random( 5 ));
		}

		public Lever( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
		}
	}
}