using System;

namespace Server.Items
{
	[Flipable(0x315C, 0x315D)]
	public class HornOfTheDreadhorn : Item
	{
		public override int LabelNumber{ get{ return 1072089; } } // Horn of the Dread

		[Constructable]
		public HornOfTheDreadhorn() : base( 0x315C )
		{
		}

		public HornOfTheDreadhorn( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}
}

