using System;

namespace Server.Factions
{
	public class Britain : Town
	{
		public Britain()
		{
			Definition =
				new TownDefinition(
					0,
					0x1869,
					"Britain",
					"Britain",
					new TextDefinition( 1011433, "BRITAIN" ),
					new TextDefinition( 1011561, "TOWN STONE FOR BRITAIN" ),
					new TextDefinition( 1041034, "The Faction Sigil Monolith of Britain" ),
					new TextDefinition( 1041404, "The Faction Town Sigil Monolith of Britain" ),
					new TextDefinition( 1041413, "Faction Town Stone of Britain" ),
					new TextDefinition( 1041395, "Faction Town Sigil of Britain" ),
					new TextDefinition( 1041386, "Corrupted Faction Town Sigil of Britain" ),
					new Point3D( 1592, 1680, 10 ),
					new Point3D( 1588, 1676, 10 ) );
		}
	}
}