using System;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Network;
using Server.HuePickers;
using Server.Commands;

namespace Server.Gumps
{
	public class SetBodyGump : Gump
	{
		private PropertyInfo m_Property;
		private Mobile m_Mobile;
		private object m_Object;
		private Stack m_Stack;
		private int m_Page;
		private ArrayList m_List;
		private int m_OurPage;
		private ArrayList m_OurList;
		private ModelBodyType m_OurType;

		private const int LabelColor32 = 0xFFFFFF;
		private const int SelectedColor32 = 0x8080FF;
		private const int TextColor32 = 0xFFFFFF;

		public SetBodyGump( PropertyInfo prop, Mobile mobile, object o, Stack stack, int page, ArrayList list )
			: this( prop, mobile, o, stack, page, list, 0, null, ModelBodyType.Invalid )
		{
		}

		public string Center( string text )
		{
			return String.Format( "<CENTER>{0}</CENTER>", text );
		}

		public string Color( string text, int color )
		{
			return String.Format( "<BASEFONT COLOR=#{0:X6}>{1}</BASEFONT>", color, text );
		}

		public void AddTypeButton( int x, int y, int buttonID, string text, ModelBodyType type )
		{
			bool isSelection = (m_OurType == type);

			AddButton( x, y - 1, isSelection ? 4006 : 4005, 4007, buttonID, GumpButtonType.Reply, 0 );
			AddHtml( x + 35, y, 200, 20, Color( text, isSelection ? SelectedColor32 : LabelColor32 ), false, false );
		}

		public SetBodyGump( PropertyInfo prop, Mobile mobile, object o, Stack stack, int page, ArrayList list, int ourPage, ArrayList ourList, ModelBodyType ourType )
			: base( 20, 30 )
		{
			m_Property = prop;
			m_Mobile = mobile;
			m_Object = o;
			m_Stack = stack;
			m_Page = page;
			m_List = list;
			m_OurPage = ourPage;
			m_OurList = ourList;
			m_OurType = ourType;

			AddPage( 0 );

			AddBackground( 0, 0, 525, 328, 5054 );

			AddImageTiled( 10, 10, 505, 20, 0xA40 );
			AddAlphaRegion( 10, 10, 505, 20 );

			AddImageTiled( 10, 35, 505, 283, 0xA40 );
			AddAlphaRegion( 10, 35, 505, 283 );

			AddTypeButton(  10, 10, 1, "Monster", ModelBodyType.Monsters );
			AddTypeButton( 130, 10, 2, "Animal", ModelBodyType.Animals );
			AddTypeButton( 250, 10, 3, "Marine", ModelBodyType.Sea );
			AddTypeButton( 370, 10, 4, "Human", ModelBodyType.Human );

			AddImage( 480, 12, 0x25EA );
			AddImage( 497, 12, 0x25E6 );

			if( ourList == null )
			{
				AddLabel( 15, 40, 0x480, "Choose a body type above." );
			}
			else if( ourList.Count == 0 )
			{
				AddLabel( 15, 40, 0x480, "The server must have UO:3D installed to use this feature." );
			}
			else
			{
				for( int i = 0, index = (ourPage * 12); i < 12 && index >= 0 && index < ourList.Count; ++i, ++index )
				{
					InternalEntry entry = (InternalEntry)ourList[index];
					int itemID = entry.ItemID;

					Rectangle2D bounds = ItemBounds.Table[itemID & 0x3FFF];

					int x = 15 + ((i % 4) * 125);
					int y = 40 + ((i / 4) * 93);

					AddItem( x + ((120 - bounds.Width) / 2) - bounds.X, y + ((69 - bounds.Height) / 2) - bounds.Y, itemID );
					AddButton( x + 6, y + 66, 0x98D, 0x98D, 7 + index, GumpButtonType.Reply, 0 );

					x += 6;
					y += 67;

					AddHtml( x + 0, y - 1, 108, 21, Center( entry.DisplayName ), false, false );
					AddHtml( x + 0, y + 1, 108, 21, Center( entry.DisplayName ), false, false );
					AddHtml( x - 1, y + 0, 108, 21, Center( entry.DisplayName ), false, false );
					AddHtml( x + 1, y + 0, 108, 21, Center( entry.DisplayName ), false, false );
					AddHtml( x + 0, y + 0, 108, 21, Color( Center( entry.DisplayName ), TextColor32 ), false, false );
				}

				if( ourPage > 0 )
					AddButton( 480, 12, 0x15E3, 0x15E7, 5, GumpButtonType.Reply, 0 );

				if( (ourPage + 1) * 12 < ourList.Count )
					AddButton( 497, 12, 0x15E1, 0x15E5, 6, GumpButtonType.Reply, 0 );
			}
		}

		public override void OnResponse( NetState sender, RelayInfo info )
		{
			int index = info.ButtonID - 1;

			if( index == -1 )
			{
				m_Mobile.SendGump( new PropertiesGump( m_Mobile, m_Object, m_Stack, m_List, m_Page ) );
			}
			else if( index >= 0 && index < 4 )
			{
				if( m_Monster == null )
					LoadLists();

				ModelBodyType type;
				ArrayList list;

				switch( index )
				{
					default:
					case 0: type = ModelBodyType.Monsters; list = m_Monster; break;
					case 1: type = ModelBodyType.Animals; list = m_Animal; break;
					case 2: type = ModelBodyType.Sea; list = m_Sea; break;
					case 3: type = ModelBodyType.Human; list = m_Human; break;
				}

				m_Mobile.SendGump( new SetBodyGump( m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, 0, list, type ) );
			}
			else if( m_OurList != null )
			{
				index -= 4;

				if( index == 0 && m_OurPage > 0 )
				{
					m_Mobile.SendGump( new SetBodyGump( m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, m_OurPage - 1, m_OurList, m_OurType ) );
				}
				else if( index == 1 && ((m_OurPage + 1) * 12) < m_OurList.Count )
				{
					m_Mobile.SendGump( new SetBodyGump( m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, m_OurPage + 1, m_OurList, m_OurType ) );
				}
				else
				{
					index -= 2;

					if( index >= 0 && index < m_OurList.Count )
					{
						try
						{
							InternalEntry entry = (InternalEntry)m_OurList[index];

							CommandLogging.LogChangeProperty( m_Mobile, m_Object, m_Property.Name, entry.Body.ToString() );
							m_Property.SetValue( m_Object, entry.Body, null );
							PropertiesGump.OnValueChanged( m_Object, m_Property, m_Stack );
						}
						catch
						{
							m_Mobile.SendMessage( "An exception was caught. The property may not have changed." );
						}

						m_Mobile.SendGump( new SetBodyGump( m_Property, m_Mobile, m_Object, m_Stack, m_Page, m_List, m_OurPage, m_OurList, m_OurType ) );
					}
				}
			}
		}

		private static ArrayList m_Monster, m_Animal, m_Sea, m_Human;

		private static void LoadLists()
		{
			m_Monster = new ArrayList();
			m_Animal = new ArrayList();
			m_Sea = new ArrayList();
			m_Human = new ArrayList();

			List<BodyEntry> entries = Docs.LoadBodies();

			for( int i = 0; i < entries.Count; ++i )
			{
				BodyEntry oldEntry = (BodyEntry)entries[i];
				int bodyID = oldEntry.Body.BodyID;

				if( ((Body)bodyID).IsEmpty )
					continue;

				ArrayList list = null;

				switch( oldEntry.BodyType )
				{
					case ModelBodyType.Monsters: list = m_Monster; break;
					case ModelBodyType.Animals: list = m_Animal; break;
					case ModelBodyType.Sea: list = m_Sea; break;
					case ModelBodyType.Human: list = m_Human; break;
				}

				if( list == null )
					continue;

				int itemID = ShrinkTable.Lookup( bodyID, -1 );

				if( itemID != -1 )
					list.Add( new InternalEntry( bodyID, itemID, oldEntry.Name ) );
			}

			m_Monster.Sort();
			m_Animal.Sort();
			m_Sea.Sort();
			m_Human.Sort();
		}

		private class InternalEntry : IComparable
		{
			private int m_Body;
			private int m_ItemID;
			private string m_Name;
			private string m_DisplayName;

			public int Body { get { return m_Body; } }
			public int ItemID { get { return m_ItemID; } }
			public string Name { get { return m_Name; } }
			public string DisplayName { get { return m_DisplayName; } }

			private static string[] m_GroupNames = new string[]
				{
					"ogres_", "ettins_", "walking_dead_", "gargoyles_",
					"orcs_", "flails_", "daemons_", "arachnids_",
					"dragons_", "elementals_", "serpents_", "gazers_",
					"liche_", "spirits_", "harpies_", "headless_",
					"lizard_race_", "mongbat_", "rat_race_", "scorpions_",
					"trolls_", "slimes_", "skeletons_", "ethereals_",
					"terathan_", "imps_", "cyclops_", "krakens_",
					"frogs_", "ophidians_", "centaurs_", "mages_",
					"fey_race_", "genies_", "paladins_", "shadowlords_",
					"succubi_", "lizards_", "rodents_", "birds_",
					"bovines_", "bruins_", "canines_", "deer_",
					"equines_", "felines_", "fowl_", "gorillas_",
					"kirin_", "llamas_", "ostards_", "porcines_",
					"ruminants_", "walrus_", "dolphins_", "sea_horse_",
					"sea_serpents_", "character_", "h_", "titans_"
				};

			public InternalEntry( int body, int itemID, string name )
			{
				m_Body = body;
				m_ItemID = itemID;
				m_Name = name;

				m_DisplayName = name.ToLower();

				for( int i = 0; i < m_GroupNames.Length; ++i )
				{
					if( m_DisplayName.StartsWith( m_GroupNames[i] ) )
					{
						m_DisplayName = m_DisplayName.Substring( m_GroupNames[i].Length );
						break;
					}
				}

				m_DisplayName = m_DisplayName.Replace( '_', ' ' );
			}

			public int CompareTo( object obj )
			{
				InternalEntry comp = (InternalEntry)obj;

				int v = m_Name.CompareTo( comp.m_Name );

				if( v == 0 )
					m_Body.CompareTo( comp.m_Body );

				return v;
			}
		}
	}
}