using System; 
using Server.Items; 

namespace Server.Items 
{ 
   public class TailorStone : BaseItem 
   { 
      [Constructable] 
      public TailorStone() : base( 0xED4 ) 
      { 
         Movable = false; 
         Hue = 0x315; 
         Name = "a Tailor Supply Stone"; 
      } 

      public override void OnDoubleClick( Mobile from ) 
      { 
         TailorBag tailorBag = new TailorBag(); 

         from.AddToBackpack( tailorBag );
      } 

      public TailorStone( Serial serial ) : base( serial ) 
      { 
      } 

      public override void Serialize( GenericWriter writer ) 
      { 
         base.Serialize( writer ); 

         writer.Write( (int) 0 ); // version 
      } 

      public override void Deserialize( GenericReader reader ) 
      { 
         base.Deserialize( reader ); 

         int version = reader.ReadInt(); 
      } 
   } 
} 