<?xml version="1.0"?>
<CONFIG>
  <Package Version="4">
    <Name Value="GR32_DSGN_L"/>
    <Author Value="Team Graphics32"/>
    <CompilerOptions>
      <Version Value="11"/>
      <SearchPaths>
        <IncludeFiles Value=".."/>
        <OtherUnitFiles Value="..;../Packages"/>
        <UnitOutputDirectory Value="lib/$(TargetCPU)-$(TargetOS)/$(LCLWidgetType)"/>
      </SearchPaths>
      <Parsing>
        <SyntaxOptions>
          <SyntaxMode Value="Delphi"/>
          <CStyleOperator Value="False"/>
          <CPPInline Value="False"/>
          <UseAnsiStrings Value="False"/>
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      <CodeGeneration>
        <SmartLinkUnit Value="True"/>
        <Optimizations>
          <OptimizationLevel Value="2"/>
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      <Other>
        <CompilerMessages>
          <UseMsgFile Value="True"/>
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        <CompilerPath Value="$(CompPath)"/>
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    <Description Value="Graphics32 is a library designed for fast 32-bit graphics handling on Delphi and Kylix. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives, and in most cases Graphics32 outperforms the standard TCanvas classes. It is almost a hundred times faster in per-pixel access and about 2–5 times faster in drawing lines. 

Features Some of Graphics32 features include: 
    * Fast per-pixel access up to 100 times faster compared to standard TBitmap;
    * High-performance Bitmap alpha blending (including per-pixel alpha blending);
    * Pixel, line and polygon antialiasing with sub-pixel accuracy (combined with alpha blending);
    * Arbitrary polygon transformations and custom fillings;
    * Bitmap resampling with high quality reconstruction filters (e.g. Lanczos, Cubic, Mitchell);
    * A unique state-of-the-art rasterization system;
    * Affine transformations of bitmaps: rotations, scaling, etc with sub-pixel accuracy;
    * Arbitrary projective transformations of bitmaps;
    * Arbitrary remapping transformations of bitmaps (e.g. for Warping, Morphing);
    * Flexible supersampling implementation for maximum sampling quality;
    * Flicker-free image displaying components with optimized double buffering via advanced MicroTiles? based repaint optimizer;
    * Multiple customizible easy-to-use overlay layers;
    * Locking of bitmaps for safe multithreading;
    * A property editor for RGB and alpha channel loading;
    * Design-time loading of image formats supported by standard TPicture;
    * Works on Borland Delphi, C++ Builder and Kylix (The last version that supported Kylix was 1.8.3). 

As of version 1.5.1b Graphics32 is licensed under the terms of the Mozilla Public License."/>
    <License Value="GNU Library or Lesser General Public License (LGPL)
Mozilla Public License 1.1 (MPL 1.1)"/>
    <Version Major="1" Minor="9"/>
    <Files Count="5">
      <Item1>
        <Filename Value="../GR32_Reg.pas"/>
        <HasRegisterProc Value="True"/>
        <UnitName Value="GR32_Reg"/>
      </Item1>
      <Item2>
        <Filename Value="../GR32_Dsgn_Misc.pas"/>
        <UnitName Value="GR32_Dsgn_Misc"/>
      </Item2>
      <Item3>
        <Filename Value="../GR32_Dsgn_Color.pas"/>
        <UnitName Value="GR32_Dsgn_Color"/>
      </Item3>
      <Item4>
        <Filename Value="../GR32_Dsgn_Bitmap.lfm"/>
        <Type Value="LFM"/>
      </Item4>
      <Item5>
        <Filename Value="../GR32_Dsgn_Bitmap.pas"/>
        <UnitName Value="GR32_Dsgn_Bitmap"/>
      </Item5>
    </Files>
    <Type Value="DesignTime"/>
    <RequiredPkgs Count="3">
      <Item1>
        <PackageName Value="GR32_L"/>
      </Item1>
      <Item2>
        <PackageName Value="LCL"/>
        <MinVersion Major="1" Valid="True"/>
      </Item2>
      <Item3>
        <PackageName Value="IDEIntf"/>
      </Item3>
    </RequiredPkgs>
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      <UnitPath Value="$(PkgOutDir)"/>
    </UsageOptions>
    <PublishOptions>
      <Version Value="2"/>
      <IgnoreBinaries Value="False"/>
    </PublishOptions>
    <CustomOptions Items="ExternHelp" Version="2">
      <_ExternHelp Items="Count"/>
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